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 Scorpion Folk

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/Fish/
Survivor
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PostSubject: Re: Scorpion Folk   Sun Feb 08, 2009 6:24 pm

Haar wrote:
Regarding the changes you guys are suggesting:

A) Alright, I admit that only having them eat insects may be a bit silly. But I do like the idea of them eating insects, so perhaps we could say that insects are their primary diet, but they'll eat anything if necessary.


I sort of wanted to stick to that a bit, which is why I suggested them hunting prey in Dridder Forest, where they'd prey on dridders, chilotaurs and the like. I suppose they would even hunt tonorions and other giant insects, putting them on decent terms with fairies by accident.

Haar wrote:
B) I agree with the whole no weapons thing. That wasn't part of my original design.

With the whole weapons issue, I thought it would be funny if they considered claws the only weapons that made any sense, and therefore emulated them as hand-held weapons. Razz

Haar wrote:
C) I think you guys may be making them too beast-like. Remember that they are half human. The original design called for them just to be extremely quick to anger.


http://www.youtube.com/watch?v=naJsLEgcT9Y < Scorpions put up one hell of a fight.

It really depends on the species you're basing yours on- I'd imagine their tempers could vary between one another. I see them all as brutal opponents once your raise their ire, though, and relentless in their pursuit.

Beast-like, you say? Well, would a really beastly taurian race hurt?
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Haar
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PostSubject: Re: Scorpion Folk   Sun Feb 08, 2009 7:37 pm

/Fish/ wrote:
Beast-like, you say? Well, would a really beastly taurian race hurt?


No, but it does seriously cut down on the cuteness factor.

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/Fish/
Survivor
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PostSubject: Re: Scorpion Folk   Sun Feb 08, 2009 8:01 pm

Haar wrote:
/Fish/ wrote:
Beast-like, you say? Well, would a really beastly taurian race hurt?


No, but it does seriously cut down on the cuteness factor.


I hope we're still talking about behavior here. Dridders aren't held to a standard of 'cuteness', so why should a different race based on another predatory arthropod be held to such?

EDIT:

Hey, if you want a cute scorpiontaur...
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observer88
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PostSubject: Re: Scorpion Folk   Mon Feb 09, 2009 7:41 pm

How long have you been holding that back from us?
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Darkstorm Zero
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PostSubject: Re: Scorpion Folk   Fri Apr 10, 2009 6:21 am

As I posted in my own thread, I hope to flesh out the scorpion-taur type design (Damn wish I had a scanner, I did draw a few diagrams for my explanations, I suppose I'll need to wait a little till I get to a net-cafe)

But I envisioned the Scorpions very much like the dridders, they have humanoid upper torso's situated upon where the head (Speciffically eyes) would be on a scorpion. They retain these characteristics, having equivelant, or perhaps above average strength in their human parts equivelant to their size (Depends on species, obviously giant desert based Emperor Scorpions would be considerably larger than those based on Garden Scorpions), They retain all the limbs of the insectoid components, IE retaining the pincers on their scorpion parts, along with the six legs and stinger. Since most Scorpions are desert dwellers, they would have shorter, raised hair on their heads instead of the long thin long hair found on Dridders.

Their temprament generally would be agressive, warlike. but can vary greatly depending on base species and obviously individual character personality traits. Upbringing and circumstances would also play a role in personality (Obviously, most of these things are universal to any sentient species, the only real difference is genetic predisposition)

More to come....

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