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 Guns 'n' bullets

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JohnDoe
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PostSubject: Re: Guns 'n' bullets   Sat Nov 07, 2009 8:10 am

I've always wondered if you could find 'Technological Artifacts' to go along with the magic ones, hidden away in different places across Felarya. They'd be left over from when Felarya connected to various extremely technlogicaly advanced worlds, or adventurers from those some worlds who were to stupid to use their technology effectively, etc.
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PostSubject: Re: Guns 'n' bullets   Sat Nov 07, 2009 8:18 am

JohnDoe wrote:
I've always wondered if you could find 'Technological Artifacts' to go along with the magic ones, hidden away in different places across Felarya. They'd be left over from when Felarya connected to various extremely technlogicaly advanced worlds, or adventurers from those some worlds who were to stupid to use their technology effectively, etc.


Yes, yes, a thousand times yes! This is a wholly unused concept in my opinion. Bravo for thinking about it. It is just as likely, and perhaps even more likely, that such things will be lying around. After all, many dimensions don't have magic in them. Of course, it's likely that they will no longer work, or at least not work properly. After all, most technologically advanced things need power sources, a rare commodity in Felarya proper.

On the other hand, Felarya is a magical dimension. The main export of Felarya is Ascarlin, a magic enhancing mineral. Magic artifacts will be highly prevalent.

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PostSubject: Re: Guns 'n' bullets   Sat Nov 07, 2009 8:27 am

JohnDoe wrote:
I've always wondered if you could find 'Technological Artifacts' to go along with the magic ones, hidden away in different places across Felarya. They'd be left over from when Felarya connected to various extremely technlogicaly advanced worlds, or adventurers from those some worlds who were to stupid to use their technology effectively, etc.


Of course. I'm sure Felarya is littered with objects "left behind" by visitors who, um, no longer need them. Many would be ordinary enough, but I'm sure there'd also be interesting technological gadgets.

Not necessarily "hidden away", either; many would be lying in plain sight.
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PostSubject: Re: Guns 'n' bullets   Sat Nov 07, 2009 8:31 am

what if one of those ancient technological peices was an uber battery (or something like a never ending power source)?
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PostSubject: Re: Guns 'n' bullets   Sat Nov 07, 2009 10:01 am

Perpetual power sources do exist already, some magical, some technological. If you want to go up the tech tree, there are numerous power sources that don't nessisarily have to be of our own age or less, or even just a little bit beyond. There are literally loads of ideas you can use, everything from fission generators to technobable style dark matter cores and antimatter drives. But I assume that more advanced tech is more rare, as most people who posess such advanced tech probably don't bother with Felarya unless they really need to, and even then, the most advanced ones don't stay very long/arn't stupid or weak enough for predators to overpower them and their tech.

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PostSubject: Re: Guns 'n' bullets   Sat Nov 07, 2009 10:35 am

For energy based weapons that use batterys, anything from god ol' fashioned chemical batterys (very heavy) to Niling D-sinks (A zero sized sink hole in space-time that can be filled with near infinite amounts of energy. They usually look like a cylinder about a foot wide and 2 feet high) could probably be found somewhere in Felarya
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Stabs
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PostSubject: Re: Guns 'n' bullets   Sat Nov 07, 2009 1:41 pm

Malahite wrote:
Felarya crosses over to a ton of universes. The presence of guns isn't surprising: Consider for a moment that the Followers of Oth are considered to be "Technologically Advanced", and they consider Felarya important enough to have a sizable clergy presence. Unless they're just dumping off excess priests, odds are they have some sort of technological base / foundation in Felarya. And that's just one of the named factions from crossovers.

Aha... okay, the followers of Oth bring guns in regularly.

Malahite wrote:
Furthermore, toxic waste dumps to produce firearms? Just what do you think happened during the American Revolution? Did the Redcoats avoid [x] city because they didn't want to get horribly mutated by flintlock drop-off? If Negav has itself bristling with cannons and all sorts of weapons, I'd say it's safe to assume they at least have the capability to supply ammunition for said weapons and replace them should they get damaged.

Toxic waste dumps to produce REAL firearms. The infrastructure required for producing nitric acid and cellulose in mass amounts... is no joke. I don't remember the industrial processes at this time, but believe me, you'll get some nice smokestacks to shade out the sun.

Malahite wrote:
Lastly: Delicious Kevin started work on a Firearm Provider. Not sure if it's a botched idea or not.

Probably a good idea.

Silent_eric wrote:
Yes, yes, a thousand times yes! This is a wholly unused concept in my opinion. Bravo for thinking about it. It is just as likely, and perhaps even more likely, that such things will be lying around. After all, many dimensions don't have magic in them. Of course, it's likely that they will no longer work, or at least not work properly. After all, most technologically advanced things need power sources, a rare commodity in Felarya proper.

Yes, but technological things, the more advanced they are, at least here, the sooner they break, and the more work they require to fix up. You could find technological artifacts, but anything worth it will probably look like it isn't.

Saironthis wrote:
Don't the people on the Felarya Express get Shotguns?

Okay, forty or so shotguns walk into Felarya every flight. Makes you wonder why do fairies fear opal mingos, don't you think?

rcs619 wrote:
I imagine weapons aren't that rare in Felarya. People are constantly coming in from many different worlds, and I imagine Negav itself has open trade with different worlds through its portal mages. Foreign supplies wouldn't be that uncommon. Also, there is likely a fairly large weapon's salvage market. People bring in damaged weapons, are paid for them, and gunsmiths and such will repair them for re-sale. People would probably obtain their weapons from the larger settlements, if there is a market there, or also likely, salvage whatever they can find in the jungle for their own use. Predators don't really care about human posessions, so they likely just leave them.

Ah, that's right, Negav had portals.

rcs619 wrote:
As for the types, I imagine the usual assorment of pistols, rifles and shotguns aren't that uncommon. Mainly for hunting game for food, and to provide some protection from thieves, bandits, opportunists, etc. Nothing, in general, that would down a pred, but honestly, most people know that trying to wage an open battle on a predator is pretty much a suicide mission.

I agree. You'd need military grade equipment... or a shotgun (and real good luck or be a crack sniper with nerves of steel, with the surprise element to fire at something that's narrow and under the skin with a subsonic round at point-blank range without it eating you first).


rcs619 wrote:
Military issues

I agree.


Last edited by Stabs on Sat Nov 07, 2009 1:55 pm; edited 2 times in total (Reason for editing : Incomplete answers.)
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Malahite
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PostSubject: Re: Guns 'n' bullets   Sat Nov 07, 2009 3:29 pm

Silent_eric wrote:
Yes, yes, a thousand times yes! This is a wholly unused concept in my opinion.


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