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 Void Sphinxes

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Moonlight-pendent
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PostSubject: Void Sphinxes   Sun Oct 26, 2008 6:19 pm

Average height 80-120ft
apperance: a black lions body, ebony wings, emerald/yellow/or red eyes

A rare speices of sphinx only found in a few places of the evernight forest and even more rarely elsewhere. At first glance they seem like a normal sphinx, except their lions half is pitch black in color as are there wings and hair, their eyes are a peircing yellow, crimson, or emerald color.

Unlike most sphinxes they are quite peaceful, not feuding with harpys, nor eating/attacking those that question their ideals. They are calm and level headed most the time, taking in both sides of an agruement before making a decision. They still have a strong sense of justice and pride, but don't push their views on others, wheather it be prey, another sphinx, or a harpy. It's also a side note that unlike most other harpys and sphinxes the Void sphinxes and banshees often get along nicely.

Like normal sphinxes Void sphinxes are very proficent with swords, but there real skill is in illusion magic and shapeshifting. They can weave illusions to fool every sense, even the predator senses. Also being extremly skilled shapeshifters most of them have another form they're very fond of and often use it as often or more often then their normal one. This is how many of them venture into human citys, some even take up residence there in a human form. This is one of the reasons why they're often not as voracious as other sphinxes, they consider humans more as people then a food source, doesn't mean they won't have a snack sometimes though of course. Most often they will surprise humans living within the city or town by protecting them from a predator attack.

The reason they're called void sphinxes is because though they're kind, calm and gentle most the time, if you really manage to anger one they won't just try to kill you or eat you, they'll make it so you don't exist. They're able to open up strong votex's that suck enemys into a void like abyss. It's a very good idea not to really piss one off.


((little idea I have come to mind, hope you all like it, feedback is apperchaited))
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Malahite
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PostSubject: Re: Void Sphinxes   Sun Oct 26, 2008 6:39 pm

I dislike the power to make what they consume no longer exist, unless you mean only their life force. Wiping the memory, trace, etc. is a bit much, but a sort of "You're dead, end of it. No paradise for you Mr. Good Guy" Void is very nice.

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Ogryns. If we time it just right, the Eldar will all be going "What the..." just when what's left of the Company breaks cover over here and piles into them. No spreading out, no fancy stuff, just smash through. Let's see how those degenerate sophisticates handle a healthy dose of pure unreasoning violence.

"We die standing."
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PostSubject: Re: Void Sphinxes   Sun Oct 26, 2008 6:43 pm

Malahite wrote:
I dislike the power to make what they consume no longer exist, unless you mean only their life force. Wiping the memory, trace, etc. is a bit much, but a sort of "You're dead, end of it. No paradise for you Mr. Good Guy" Void is very nice.


Lol it's the last one, their void magic doesnt affect what they eat, they use it on those that REALLY anger them, be the person who angers them be another sphinx, naga, dridder or human.
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gwadahunter2222
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PostSubject: Re: Void Sphinxes   Sun Oct 26, 2008 7:32 pm

Interesting specie Very Happy

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PostSubject: Re: Void Sphinxes   Sun Oct 26, 2008 9:39 pm

I like the idea very much. Surprised
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PostSubject: Re: Void Sphinxes   Sun Oct 26, 2008 9:42 pm

gwadahunter2222 wrote:
Interesting specie Very Happy
Thank you ^^
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PostSubject: Re: Void Sphinxes   Sun Oct 26, 2008 9:56 pm

Irritus wrote:
I like the idea very much. Surprised
I'm glad you like it! ^^
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PostSubject: Re: Void Sphinxes   Mon Oct 27, 2008 12:10 am

Scary idea, but it's very unique and very cool.
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Malahite
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PostSubject: Re: Void Sphinxes   Mon Oct 27, 2008 10:19 pm

Pendragon wrote:
Scary idea, but it's very unique and very cool.

I can see a guy who knows they'd destined for hell specifically going up to a Void Harpy and pissing them off to get off the hook, though.

"Right, killed her child, raped the body, set afire her kin's den, poisoned two of her human friends, I think that should get me some nice oblivion."

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Commander Fleyitch wrote:
Ogryns. If we time it just right, the Eldar will all be going "What the..." just when what's left of the Company breaks cover over here and piles into them. No spreading out, no fancy stuff, just smash through. Let's see how those degenerate sophisticates handle a healthy dose of pure unreasoning violence.

"We die standing."
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PostSubject: Re: Void Sphinxes   Mon Oct 27, 2008 11:04 pm

Malahite wrote:
Pendragon wrote:
Scary idea, but it's very unique and very cool.

I can see a guy who knows they'd destined for hell specifically going up to a Void Harpy and pissing them off to get off the hook, though.

"Right, killed her child, raped the body, set afire her kin's den, poisoned two of her human friends, I think that should get me some nice oblivion."


Lmao XD not a bad idea and void sphinxe not harpy ^^ easy mistake
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Irritus
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PostSubject: Re: Void Sphinxes   Mon Oct 27, 2008 11:17 pm

Malahite wrote:
Pendragon wrote:
Scary idea, but it's very unique and very cool.

I can see a guy who knows they'd destined for hell specifically going up to a Void Harpy and pissing them off to get off the hook, though.

"Right, killed her child, raped the body, set afire her kin's den, poisoned two of her human friends, I think that should get me some nice oblivion."


I can imagin the unlucky person reaction Evil laugh
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Malahite
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PostSubject: Re: Void Sphinxes   Mon Oct 27, 2008 11:29 pm

Moonlight-pendent wrote:
Malahite wrote:
Pendragon wrote:
Scary idea, but it's very unique and very cool.

I can see a guy who knows they'd destined for hell specifically going up to a Void Harpy and pissing them off to get off the hook, though.

"Right, killed her child, raped the body, set afire her kin's den, poisoned two of her human friends, I think that should get me some nice oblivion."


Lmao XD not a bad idea and void sphinxe not harpy ^^ easy mistake

Sorry 'bout the mistake, thanks for not taking it bad. And yeah, I can see Evil Dicks Extraordinaire's flocking to Void Sphinxe territory in the hope to cheat Menyssan her proper meal.

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Commander Fleyitch wrote:
Ogryns. If we time it just right, the Eldar will all be going "What the..." just when what's left of the Company breaks cover over here and piles into them. No spreading out, no fancy stuff, just smash through. Let's see how those degenerate sophisticates handle a healthy dose of pure unreasoning violence.

"We die standing."
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PostSubject: Re: Void Sphinxes   Wed Oct 29, 2008 2:27 am

Nice design, the idea of sphinxes living in evernight is interesting Razz

And quite a scary ability here, I wonder if they are somehow related to the plane of negative hydras ^_^
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PostSubject: Re: Void Sphinxes   Wed Oct 29, 2008 5:45 am

Karbo wrote:
Nice design, the idea of sphinxes living in evernight is interesting Razz

And quite a scary ability here, I wonder if they are somehow related to the plane of negative hydras ^_^


Thats not a bad idea to explore! perhaps when they send an enemy into the "void" it goes into the plane of negative hydras, or maybe thats where Void sphinxes came from... quite a few possiblitys
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PostSubject: Re: Void Sphinxes   Wed Oct 29, 2008 6:19 pm

Have you thought of doing a concept design of your 'Void Sphinxes' ?

I'm just asking Neutral
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