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Malahite
Survivor
Survivor



Joined : 12 Dec 2007
Posts : 972
Location : Holy Terra, Emperor's Palace

PostSubject: Re: Magic Thread   Tue Jan 29, 2008 7:58 pm

Thing is, why would someone attempt to turn lead into gold on Felarya? Why waste such time on that when one could just as easily spend time on researching a pill that makes you grow massive steel spikes out of your skin when grabbed by a predator?
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EarthScorpion wrote:
Imagine a baby hamster. It's still blind, cute, wriggly. It puts its nose against something, hoping to get its first drink of milk.

That something is a fruit blender's blades. It is activated.

This is what you have done to the Star Wars galaxy.
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gwadahunter2222
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Age : 24
Joined : 08 Dec 2007
Posts : 762

PostSubject: Re: Magic Thread   Tue Jan 29, 2008 8:11 pm

Malahite wrote:
Thing is, why would someone attempt to turn lead into gold on Felarya? Why waste such time on that when one could just as easily spend time on researching a pill that makes you grow massive steel spikes out of your skin when grabbed by a predator?

The problem with that although you have this ability you will be eaten Very Happy
If a naga can not eat you, you will become the favorite prey of the silver succubi Laughing
_________________
I can call the snows, and wind, and lightning. The trees may bend to me when I ask. The rivers may flow where I ask them to.
But I am granted these things because I ask , with respect in my heart, and I am willing to offer something in return. I request only the barest needs for myself and my people.
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Malahite
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Joined : 12 Dec 2007
Posts : 972
Location : Holy Terra, Emperor's Palace

PostSubject: Re: Magic Thread   Tue Jan 29, 2008 8:18 pm

gwadahunter2222 wrote:
Malahite wrote:
Thing is, why would someone attempt to turn lead into gold on Felarya? Why waste such time on that when one could just as easily spend time on researching a pill that makes you grow massive steel spikes out of your skin when grabbed by a predator?

The problem with that although you have this ability you will be eaten Very Happy
If a naga can not eat you, you will become the favorite prey of the silver succubi Laughing

Do Succubi like to have spikes impale them when swallowing?

Actually, do I want you to answer that?
_________________
EarthScorpion wrote:
Imagine a baby hamster. It's still blind, cute, wriggly. It puts its nose against something, hoping to get its first drink of milk.

That something is a fruit blender's blades. It is activated.

This is what you have done to the Star Wars galaxy.
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observer88
Seasoned adventurer
Seasoned adventurer



Age : 19
Joined : 10 Dec 2007
Posts : 147
Location : Romania

PostSubject: Re: Magic Thread   Tue Jan 29, 2008 8:34 pm

Wiki sais:

Quote:
Also, the skin of a silver succubus is totally immune to any kind of metal, magical or otherwise. Should a metal weapon strike a Silver Succubus it either breaks, or bounces off harmlessly.


Although it didn't mention anything about her insides... hmmm.....
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gwadahunter2222
Survivor
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Age : 24
Joined : 08 Dec 2007
Posts : 762

PostSubject: Re: Magic Thread   Tue Jan 29, 2008 8:35 pm

Malahite wrote:
The problem with that although you have this ability you will be eaten Very Happy
If a naga can not eat you, you will become the favorite prey of the silver succubi Laughing

Do Succubi like to have spikes impale them when swallowing?

Actually, do I want you to answer that?[/quote]

You say massive steel spikes so this not a problem for a silver because she is immune against any kind of metal, a fire she can mealt them and a ice she can emprison her prey in a chunk of ice Very Happy

The most important is not to developp one ability but many and different ability, if you are specialize in one thing you become easier to predict. Always have an hidden card Very Happy

Quote:
Although it didn't mention anything about her insides... hmmm.....


It's said the stomach of the succubus are very resistant both to physical and magical damages so the trick to survive is not to arrive inside, but the predator know you dant want to be swallow so it will developp skill to get you inside Very Happy

There is no one but many way to survive to a encounter with a predator, if you escape one you need to prepare to meet the other one. If you survive to a naga today, the same naga can eat you tomorrow. In clear no matter what you will do, it will always depend of you and not of our ability Very Happy

In clear nothing is futile.
_________________
I can call the snows, and wind, and lightning. The trees may bend to me when I ask. The rivers may flow where I ask them to.
But I am granted these things because I ask , with respect in my heart, and I am willing to offer something in return. I request only the barest needs for myself and my people.
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Pendragon
Hero
Hero



Age : 19
Joined : 09 Dec 2007
Posts : 1394
Location : Inside an armored war machine.

PostSubject: Re: Magic Thread   Tue Jan 29, 2008 8:46 pm

Quote:
Also, the skin of a silver succubus is totally immune to any kind of metal, magical or otherwise. Should a metal weapon strike a Silver Succubus it either breaks, or bounces off harmlessly.


Now, I wouldn't exactly say that. There are a few things capable to getting free of a sucubi's stomach.
_________________
(98% of explorers have been eaten or will be eaten by a native creature in Felarya. If you're one of the 2% not in this group, copy & paste this in your signature.)

And you'll have less chance to be eaten if you visit my DA page: http://pendragon9.deviantart.com/
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gwadahunter2222
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Age : 24
Joined : 08 Dec 2007
Posts : 762

PostSubject: Re: Magic Thread   Tue Jan 29, 2008 9:00 pm

I will conclude because, we are off-topic Embarassed
In my opinion to survive in Felarya will depend of how you will analyze or understand the situation. The key is how to adapt to the situation and find a way to not finish inside the predator. In clear let's do how humans survive in our world and even with their technology, they use their brain and their hands and feet. In clear is just a question of personnality and will Wink
_________________
I can call the snows, and wind, and lightning. The trees may bend to me when I ask. The rivers may flow where I ask them to.
But I am granted these things because I ask , with respect in my heart, and I am willing to offer something in return. I request only the barest needs for myself and my people.
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FurryKurry
Newbie adventurer
Newbie adventurer



Joined : 09 Dec 2007
Posts : 73
Location : Crouching in a computer chair eating drinking sugar-drowned coffee

PostSubject: Re: Magic Thread   Sun Feb 03, 2008 12:15 am

gwadahunter2222 wrote:
I will conclude because, we are off-topic



Can one comment on alchemy really start that big a riot? Wow!
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"The best part is when they try to talk you out of it."
-Mirielle, Felaryan Fairy
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gwadahunter2222
Survivor
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Age : 24
Joined : 08 Dec 2007
Posts : 762

PostSubject: Re: Magic Thread   Sun Feb 03, 2008 12:17 am

FurryKurry wrote:
gwadahunter2222 wrote:
I will conclude because, we are off-topic



Can one comment on alchemy really start that big a riot? Wow!


It's just because you ask a new question. It's something which can happen in debate Razz
_________________
I can call the snows, and wind, and lightning. The trees may bend to me when I ask. The rivers may flow where I ask them to.
But I am granted these things because I ask , with respect in my heart, and I am willing to offer something in return. I request only the barest needs for myself and my people.
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Anime-Junkie
Helpless prey



Joined : 17 Dec 2007
Posts : 22
Location : NSW, Australia

PostSubject: Re: Magic Thread   Mon Feb 04, 2008 2:58 am

I've got some ideas...
Name: Cloak of Darkness
Type: Magical artifact
Origin: Unknown
Often confused with cloak of a shadows or a cloak of invisibility (of which there are more than one) the Cloak of Darkness is unique. Instead of rendering the wearer invisible, as a cloak of invisibility would, the Cloak of Darkness wreaths itself and its wearer in a kind of black mist. This mist renders the wearer of the cloak completely invisible when in shadow. However, in brightly lit areas the cloak will show up like an angel in hell.
The Cloak is impervious to heat, electricity, acid and magic. This quality makes is highly prized by adventurers that wish to explore the more dangerous parts of Felarya.

Name: Dark Mist
Type: Spell
Requirements: Cloak of Darkness
Effect: Fills an area around the caster with a black light-absorbing mist, similar to the mist that emanates from the Cloak of Darkness. The mist disperses after 10-20 minutes.
Uses: Used mainly in escaping from predators, this spell can also be used to get behind an enemy, as only the wearer of the cloak can see throught the mist.
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Malahite
Survivor
Survivor



Joined : 12 Dec 2007
Posts : 972
Location : Holy Terra, Emperor's Palace

PostSubject: Re: Magic Thread   Mon Feb 04, 2008 8:05 pm

Anime-Junkie wrote:
The Cloak is impervious to [...] acid


And now we have a new Anti-Digestion Tool.

"Spit me up now, or so help me, I'll eat all the food before your stomach does its job!"
_________________
EarthScorpion wrote:
Imagine a baby hamster. It's still blind, cute, wriggly. It puts its nose against something, hoping to get its first drink of milk.

That something is a fruit blender's blades. It is activated.

This is what you have done to the Star Wars galaxy.
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dreadis
valiant swordman
valiant swordman



Joined : 30 Jan 2008
Posts : 214

PostSubject: Re: Magic Thread   Mon Feb 04, 2008 8:48 pm

Malahite wrote:
Anime-Junkie wrote:
The Cloak is impervious to [...] acid


And now we have a new Anti-Digestion Tool.


the clock is impervious to acid...it dosent say it makes the one wearing it impervious to acid(predatory loophole)

in order to protect yourself in the stomace you would have to wear it in a way that left no gaps for acid to enter intill you umm...pass

also good luck keeping enough air in the thing that long
(srry to point out the details)
_________________
i apologize for any spelling/punctuation errors in the above...and in this

(98% of explorers have been eaten or will be eaten by a native creature in Felarya. If you're one of the 2% not in this group, copy & paste this in your signature.)
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Karbo
Evil admin
Evil admin



Joined : 08 Dec 2007
Posts : 901

PostSubject: Re: Magic Thread   Mon Feb 11, 2008 9:18 pm

Malahite : I used the idea behind the lucky dice of Minalca Razz
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mangamastermind
Temple scourge
Temple scourge



Joined : 10 Dec 2007
Posts : 601
Location : About a foot away from a naga's mouth

PostSubject: Re: Magic Thread   Thu May 15, 2008 9:45 pm

Had an idea how to catorgrise Magic users in felarya.

Magicly talented- This usually applies to anyone that goes onto felarya, with some exceptions. The users are usualy young children that have not been given magical training yet. The most they can do is a magic force blow, or something simler along the lines of an element they are tuned into. They arnt much threat to predictors though.

Magical Threat: minimal - low


Rooky Magi- These are Magi that have been given training in the basic forms of Magic, although they need much more practice to make there spells and incantations effective. Although they are no match of the great majority of pred's, they can get away IF they are tricky enough (which is rare because most are cocky.)

Magical threat: Very low - low


Apprentice Magi- These are Magi that are being given training under a experenced teacher of one of the higher ranks. most of the time this is in large training grounds to train the most possable in smaller time. By this point, most know the basic spells, and are beginning to learn the more advanced ones.

Magical threat: low - Moderate

Journeyman Magi- There Magi have mastered the basic's of spell casting, and eather take on Rooky Magi are there desipels, go to learn the more advanced spells themselfs, or persue other opertunitys for enployment (although 90% will eaten in some way if they do). They can be dangerous to normal pred's that arnt ready for them.

Magical threat: Moderate - high

*Note: Magical creatures like Succubi or Fairies that naturaly know there spells are mostly put in this rank.

Master Magi- These Are Masters of magic and have mastered the Basic and advanced forms or one or all of the elements of magic, and use the legendary "master Spells". There numbers are unknown, mostly due to the fact that most do there own things and dont tend to draw to much atenchen to themselfs. Most obtain this rank by doing something amazing with there magic, such as concoring a kingdom singlehanded, or defeating a Elemental. Most of these Magi are very experenced in Felarya, and are very dangerous to most preditors that come at them.

Magical Threat: High - Critical

Grand Master Magi- The most powerful magi known. Only Two known people have reached this rank in the human catagory, the rest are eather killed by the guardians, or are Guardians themselfs. There Magic is enough to cause most beings to pass out if they dont have enough resistance. Only Guardans can match them.

Magical Threat: Extreme
_________________
Reporter - "Mangamastermind. You just conquered the world. What will you do now?"

Manga - "I don't know! I didn't think i would get this far!"

_____

I never lose. I just find different ways not to win.
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Derilyct
Helpless prey



Joined : 15 Dec 2007
Posts : 11

PostSubject: Re: Magic Thread   Sun May 25, 2008 7:14 am

collar of teleportation- worn around the neck, allows the wearer short-distance teleportation.
Designed as a collar because when you wear it, you become subject to it's will. It's survival is dependent on your own, so it only activates itself in life-threatening situations. Scholars who study it have found it to have an animal's level of sentience, so it can learn through expiriences and feed off the thoughts of the wearer for destination ideas. With each teleport it becomes slightly hotter, eventually burning a scar around the neck of the veteran user.
This, however, does not mean that you can control when or where you are teleported, and that the older a collar, the better. example:
falling into the open mouth of a naga, you are teleported fifteen feet forward and fall onto the naga's eye. Poking them in the eye makes them cringe and look down, allowing you to fall. Since it also conserves momentum, it could risk burning your neck to activate several teleports toward the ground to lessen your velocity, or teleport you onto the naga's shoulder.
However, since nobody has survived a Naga's stomach, no collar has either, and therefore wouldn't know how to escape.

glove of disruption - disrupts/interrupts spells by having the user point at the spell being cast. Only effective during cast time, so especially quick mages don't fear it (or quick items, like the one above, which is instantaneous), and the user must be accurate. Ancient and/or powerful magic are harder to interrupt/disrupt, depending on the will of the user and the caster.
Ingenious scholars have combined it with storage-type spells that reduce the size and weight of objects for easy storage; these spells are passive and therefore easily disrupted. The glove affects the rematerialization segment of the spell and slightly distorts the shape of the object. Large aluminum spheres, when stored and disrupted, instantaneously expand; this molds them into explosion-type shapes (metal is extremely malleable at those speeds) and very high temperatures from air friction (at those speeds, the smallest amount will cause a great amount of heat because of the velocity), which can pierce just about any non-enchanted/magically-enhanced material known to man.
They explain it this way: "If you were to drop an incredibly heavy metal rod from, say, your hand, it would only make a small dent in the ground. But if you were to drop it from miles high in the air, it would move so fast that when it struck the ground, nothing could stop it."
Seeing the dangers these gloves present, a hunt for them took place decades ago, and now only few remain at universities, museums, and government facilities--all under the strictest of security.

Lengthless rope - self-explanatory. the rope has an endless length determined by its user. The 'endless' is theoretical-studies have shown that humans and the majority of other creatures have a finite mind, therefore limiting it's length by the limits of the user's mind.
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