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 Gorgons

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PostSubject: Gorgons   Sat Apr 05, 2008 11:01 pm

These has been up in the wiki for abit without a discription SOOOO I'm gonna take a crack at it, I just have a rough idea so anyone feel free to add on


Gorgons are a uncommon breed of human sized nagas, they mostly live in deserts or in runes of somekinds.
Snakes for hair, not actual snakes but just tissue made to look like snakes, they do have fangs though and it is possible for a gorgon to bite with her hair, no venom though.
Gorgons are known as fortune tellers, having a skill in a type of magic that allows them to see things in the future, though it's not set in stone so they can see a multitude of futures for just one person, depending on what choices they take. They rarely do this service for free seeing how much energy it saps from them, they are often collectors of rare items and will gladly tell someones fortune in exchange for it.
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PostSubject: Re: Gorgons   Sat Apr 05, 2008 11:04 pm

So that's how they turn people to stone, they sap their "Life Force." I think they are the main competitors of Metroids then. lol!

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PostSubject: Re: Gorgons   Sat Apr 05, 2008 11:10 pm

Sean Okotami wrote:
So that's how they turn people to stone, they sap their "Life Force." I think they are the main competitors of Metroids then. lol!

Huh? no no no just when they use there magic it leaves the gorgon very tired and sapped of alot of her energy.
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PostSubject: Re: Gorgons   Sat Apr 05, 2008 11:26 pm

Oh, they don't turn people to stone then.

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PostSubject: Re: Gorgons   Sat Apr 05, 2008 11:42 pm

Leaving that space blank makes it hard to decide exactly what was intentioned to be there in the first place. Are these gorgons supposed to be a direct reference to the ugly monsters depicted in the illiad? Or just some form of naga that has a predisposition to casting magic or using heinous looks to immobilize their prey? Turning them to stone seems like a foolish idea because stone isn't especially edible, unless they have some way of returning their prey to its original state after it has already been swallowed. Either way I suppose you could pull another subspecies from this train of thought, but If you ask me at least there has to be more to it than that for it to really take off.

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PostSubject: Re: Gorgons   Sun Apr 06, 2008 12:09 am

Mickilla wrote:
Leaving that space blank makes it hard to decide exactly what was intentioned to be there in the first place. Are these gorgons supposed to be a direct reference to the ugly monsters depicted in the illiad? Or just some form of naga that has a predisposition to casting magic or using heinous looks to immobilize their prey? Turning them to stone seems like a foolish idea because stone isn't especially edible, unless they have some way of returning their prey to its original state after it has already been swallowed. Either way I suppose you could pull another subspecies from this train of thought, but If you ask me at least there has to be more to it than that for it to really take off.


I agree that there could be more then one kinda Gorgon, it would make sense. and maybe one species turns there prey into stone but they have special acids that turn it back once it's being digested
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PostSubject: Re: Gorgons   Sun Apr 06, 2008 8:32 am

Hehe nice idea, I admit I had kinda forgotten them XD

I had no real idea of a design when I added them so they are pretty open. And I like the idea of having them fortune tellers and human-sized for a change. A bit of variety can't hurt Razz
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PostSubject: Re: Gorgons   Mon Apr 07, 2008 9:17 pm

Turning your prey into stone would play merry hell with your teeth! Not to mention your stomach lining!
Gorgons would be VERY tough customers!
However-I have faith in you Moony! Go for it!
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PostSubject: Re: Gorgons   Mon Dec 22, 2008 2:35 am

Well, since I'd like to contribute, here's what I felt should be added on...
Snake hair
I think it would be interesting if their "snake" hair was actually a symbiote which attached itself early on in the naga's life-kind of like how a certain species of ant will establish itself in young acacias. In exchange for feeding off of the blood of the naga, they would serve as a kind of self defense if the gorgon, for some reason, got caught unawares (perhaps while drained after petrifying a victim) or serve as a hunting "accessory" to the naga; the naga might be able to petrify various small prey items, and once these were collected the snakes may be able to use a magic of their own to "unfreeze" the petrified prey items, either once they were in the stomach or one by one outside-say, one which just happens to be in the firm grasp of the gorgon's hand. Note that the snake hair being a symbiote would allow for the gorgon to also have regular hair-how much being entirely dependent on the naga in question, and how many it snakes it tolerated playing host to. Venom in the snake heads would also provide a nasty to surprise to anyone attacking from behind or above-say, an aggressive drider or other preds if the gorgon was still on the young side). The sybiotes could reproduce at the same time the gorgons do, and deposit their eggs among the gorgon eggs. Both hatch at the same time, and the just born gorgons would automatically get their snakey allies unless one was particularly unlucky. These symbiotes have no digestive track of their own, and cannot survive without a gorgon host-they cannot survive on other types of naga. They can be removed, but they are very firmly anchored and the main body of the symbiote must be removed and the stump left to die and weaken its grip. Incidentally, the symbiotes share some of their traits with the creations of Chlaenas Shapers...

Social life
I think these would be pretty solitary creatures, probably living alone most of the time except when they are looking for a mate. Given the petrifying nature of their hunt, the chance to befriend one would be very, very slim indeed-the only way would be in the time between being unpetrified in her hand and entering her mouth. If the prey was moved to another location-say, a home cave or some other lair-then they would also be disoriented by the sudden change in surroundings-further reducing their chances. It probably would not help that the only time a medusa would see reason to unpetrify a prey item would be when it was hungry. It would be possible, however, to befriend a magically drained gorgon (ie, one tired right after turning a very large quantity of people into stone or a particularly large target). Their home would be rather obviously recognizable, surrounded by statues of yet to be devoured prey items. In fact, this arrangement could be considered their hobby, with the aesthetic senses of each causing them to seek out certain types of races or body builds in order to "collect" them, much like we might collect cards or figurines. A gorgon might even barter one (petrified) prey item in exchange for a one which better suited their tastes.

Distinguishing Traits
Eyes; the eyes of a gorgon often are more snakelike than human like; all have a slit pupil to some extent at least, and it actually very common for their eyes to be completely slit pupiled. The most distinguishing feature of a gorgon are of course its symbiotes. They are also immune to petrification magic, or whether this is due to their symbiotes or an innate resistance to transmutation spells is unknown. They also tend to grow slightly smaller on average due to the drain of nutrients by the symbiots;as the gorgon grows, so does the length (and width) of its symbiotes. They also like to "hoard" prey which has been petrified, besides those they keep as statues. These prey are the first to go if the gorgon has unsuccessful hunts, and typically are lacking in aesthetic appeal in the eyes of the gorgon. Hunting is preferably done by traps or ambush, to allow for petrification to occur at the gorgon's leisure. Being smaller on average than other nagas, some also make themselves bows or spears tipped with the venom of the forgon in order to give themselves an edge in fights with other predators. Some also may keep moss basilisks around as pets or plant "gardens" of forgons in the area around their den, away from their stash, in order to dissuade other predators from bothering them-the later is especially common for young gorgons.

Location
These nagas can be found anywhere it isn't too cold. However, they are very rare outside of the mycoria forest, where they will often steal meals form forgons. It is rumored that populations may exist in deeper Felarya or on the continent across the sea, but these are only rumors.

Related Rumors
There are actually three distinct types of gorgon-the one that has been observed so far is the only one found in most areas.
The gorgon may be a chlaenas Shaper creation. Or refugees from another reality/world who took advantage of a portal.
Gorgons are have only recently arrived on Felarya.
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PostSubject: Re: Gorgons   Tue Dec 23, 2008 7:26 pm

Well, I tried to help out...ANY thoughts on the gorgons?

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PostSubject: Re: Gorgons   Fri Jan 02, 2009 10:33 pm

Ohh I missed this.. These are great traits I think, thank you ! Razz
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