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Jætte_Troll
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General Q and A - Page 32 Empty
PostSubject: Re: General Q and A   General Q and A - Page 32 Icon_minitimeThu Apr 21, 2011 12:32 am

rcs619 wrote:
Quote :
Do other species besides nagas have "affinities"?

I imagine nearly any magic user in Felarya has their own affinities. The many types and elements of magic all operate in completely different ways. It only makes sense for a mage, regardless of species, to be drawn to a small handful of those types more than others.

Quote :
If so, why do only nagas have a list for them on their page?

Because that list has been like that forever, and a species with lots of elementall focused mages in it was a bit more unique.

Quote :
If not, what exactly makes nagas unique in this regard?

Not much, really. The one unique factor seems to be that Nagas are one of the more magically gifted races in Felarya. With Fairies being first, and Humans being about even in terms of the number of magic users. You just don't see as many magic users amongst the other pred races. They tend to rely more on natural abilities than magic.

As for the list of most magical races, here's my idea for it.
1: Fairies: They're all basically flying, size-shifting mages.

2: Humans: You have a relatively large population with at least some form of magical skill, and the most powerful human mages, like the Magiocrats and Isolon Fist battlemages, are fully capable of taking on opponents many times their size. I lump Elves into this group too, since many live amongst humans.

3: Nagas: Among Nagas, you also have a large population of mages, usually geared towards one particular element. I rank them lower than humans because there are so many more humans than nagas in Felarya. The interesting thing about Nagas is that they possess these powerful magical abilities, with little to no formal training. They just have a natural gift for it. Some indivudals develop their magic more than others though.

4: Dryads: They possess very powerful illusion magic, but not much of any other types for the most part.

5: Mermaids: All mermaids unconsiously use a type of water magic to allow them to move through the water faster and with more agility than they really should, but you don't see much of any other type of magic among them.

The instances of magic users among other races seems to be a bit less common, but it does happen, of course.

Remember also that Elves tend to be more magically inclined than humans and Nekos. Or, at the very least, they have a history of magic and magical records to give them a good basis for magic, ones that go back much further than anything humans have.

I never thought of nagas as better at magic.... but it does explain a few things historically... Though I do understand naga mages are usually specialists in an affinity.

Oh, and for dridders, I believe that they are a pretty magically poor or average race which is why they rely on technology or fighting skills. The exception being, I think, the Dridder Royal Family.
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luke112
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PostSubject: Re: General Q and A   General Q and A - Page 32 Icon_minitimeThu Apr 21, 2011 3:11 am

(in regaurds to Police response)
But they are still Human, and Humans always make Mistakes. Not to mention that Murphys Law may Ouccor as what the old saying went No Plan survivies contact with the enemy.
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Jasconius
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PostSubject: Re: General Q and A   General Q and A - Page 32 Icon_minitimeThu Apr 21, 2011 5:13 am

luke112 wrote:
(in regaurds to Police response)
But they are still Human, and Humans always make Mistakes. Not to mention that Murphys Law may Ouccor as what the old saying went No Plan survivies contact with the enemy.


First off, not everyone in Negav is human; second, just because you can have mistakes doesn't mean you aren't prepared for them; and third, that applies to your "Militia" as well, and are you saying the Militia are the enemy of Negav now?

And Luke, you do realize just how widely diverse the defenses of Negav are, do you? They have various advanced weaponry on the wall that could tear apart any army or giant pred, they have psionics that don't rely on magic and can control/destroy ones mind easily, mages belonging to various kinds of magic capable of wielding vast magical powers, the magiocrats themselves, and various police forces who possess advanced technology and who train for every scenario: even if some does go wrong, they're prepared to fix it

And this doesn't include the other factions who wouldn't exactly be pleased by some person/group entering the city and cause a massive loss of life by recklessly killing police and civilians. They either don't want anything major going down that could blow their cover, or want any of their kind killed during the event. These include the Nemesis' (who can just look at you, mark you, and then devour you in your sleep), dusk nymphs (fairy/darkness elemental hybrids that can move through shadows), etc...

Overall, anyone who attacks Negav is likely to be attacked by everyone within the city.
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Anime-Junkie
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General Q and A - Page 32 Empty
PostSubject: Re: General Q and A   General Q and A - Page 32 Icon_minitimeThu Apr 21, 2011 6:04 am

Jasconius wrote:
Dusk nymphs (fairy/darkness elemental hybrids that can move through shadows),
I believe that because they are immune to the Isolon eye doesn't mean they can just disregard the other defences.
Fairies aren't going to be allowed into Negav because they're all powerful predators.
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rcs619
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PostSubject: Re: General Q and A   General Q and A - Page 32 Icon_minitimeThu Apr 21, 2011 8:33 am

Quote :
Remember also that Elves tend to be more magically inclined than humans and Nekos. Or, at the very least, they have a history of magic and magical records to give them a good basis for magic, ones that go back much further than anything humans have.

Yeah, I just lumped them in with humans because they are so similar, and live together with them in Negav. Plus, a 5-point list looks a lot cleaner and neater than a 6-point one.

Quote :
I never thought of nagas as better at magic.... but it does explain a few things historically... Though I do understand naga mages are usually specialists in an affinity.

It isn't so much that they are better than magic, I think. I just think that the number of magic-capable individuals is higher in their population than in other races. They may even have a higher percentage of them than humans, although humans have them beat in terms of pure numbers. Also, if you think about it, Naga mages are pretty limited. Nagas seem almost always to be limited to a single element...unlike humans, elves and fairies who seem to be able to learn multiple types.

Quote :
Oh, and for dridders, I believe that they are a pretty magically poor or average race which is why they rely on technology or fighting skills. The exception being, I think, the Dridder Royal Family.

That's how I saw Dridders too. A lot of other Felaryan races also fall into that category. They rely more on natural abilities than magical skill.

Quote :
I believe that because they are immune to the Isolon eye doesn't mean they can just disregard the other defences.
Fairies aren't going to be allowed into Negav because they're all powerful predators.

True, but I think they fall into the "blowing their cover" category of Jasconius' post. I think he was implying that a handful of Dusk Nymphs could be living secretly within the city...and a massive event could blow their cover due to the various Negavian defense forces being on high-alert.

Actually, the idea of Dusk Nymphs lurking around within the city is pretty interesting. Maybe not all disappearances within the city are due to crime afterall...
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Solomon
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PostSubject: Re: General Q and A   General Q and A - Page 32 Icon_minitimeThu Apr 21, 2011 11:05 am

um....I've been wondering how come Dryads can uproot themselves from the ground Question
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AisuKaiko
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PostSubject: Re: General Q and A   General Q and A - Page 32 Icon_minitimeThu Apr 21, 2011 11:18 am

I figured most Dryads just pulled their roots out of the ground and sluggishly slithered on their roots to a new destination.

Someone feel free to correct me, though.
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Prof.Nekko
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PostSubject: Re: General Q and A   General Q and A - Page 32 Icon_minitimeThu Apr 21, 2011 11:49 am

AisuKaiko wrote:
I figured most Dryads just pulled their roots out of the ground and sluggishly slithered on their roots to a new destination.

Someone feel free to correct me, though.

Hmmmm my idea was they pulled their roots up, and then had the roots just kind of wrap up into a pair of makeshift legs and move.
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luke112
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PostSubject: Re: General Q and A   General Q and A - Page 32 Icon_minitimeThu Apr 21, 2011 3:38 pm

Ok back on Topic
Just how is the Monatary system in Negav Broken down into, I know theres Sekvoles( did i spell it rigth) and Ascarlin but is there any other denomination of Money In between the two? ( for example the Number of denominations between a $1 bill and a Gold Bar)


Last edited by luke112 on Thu Apr 21, 2011 3:39 pm; edited 1 time in total
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Shady Knight
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General Q and A - Page 32 Empty
PostSubject: Re: General Q and A   General Q and A - Page 32 Icon_minitimeThu Apr 21, 2011 3:39 pm

Since the Jewel River is so massive, would you be more likely to encounter a regular mermaid, or do the smaller river mermaids compose much of their population there?
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AisuKaiko
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PostSubject: Re: General Q and A   General Q and A - Page 32 Icon_minitimeThu Apr 21, 2011 3:41 pm

There's a Currency page on the wiki...

And I'd think smaller ones would be more common, like most giants.
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luke112
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PostSubject: Re: General Q and A   General Q and A - Page 32 Icon_minitimeThu Apr 21, 2011 3:41 pm

Sean Okotami wrote:
Since the Jewel River is so massive, would you be more likely to encounter a regular mermaid, or do the smaller river mermaids compose much of their population there?
Maybe, i mean there has to be Smaller Mermaids in the Jewel river ( how else could Anko Hunt them?)
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Shady Knight
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PostSubject: Re: General Q and A   General Q and A - Page 32 Icon_minitimeThu Apr 21, 2011 3:42 pm

AisuKaiko wrote:
There's a Currency page on the wiki...

And I'd think smaller ones would be more common, like most giants.
No, River Mermaids are a bit shorter than the giant mermaids. I was talking about those.
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luke112
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PostSubject: Re: General Q and A   General Q and A - Page 32 Icon_minitimeThu Apr 21, 2011 3:42 pm

AisuKaiko wrote:
There's a Currency page on the wiki...

And I'd think smaller ones would be more common, like most giants.
Thank you Very Happy
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Shady Knight
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PostSubject: Re: General Q and A   General Q and A - Page 32 Icon_minitimeThu Apr 21, 2011 3:44 pm

I'm talking about those.

Also, this is going to come into play later, but how much would a gold coin of equal size of a skevol be worth in Negav?
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AisuKaiko
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PostSubject: Re: General Q and A   General Q and A - Page 32 Icon_minitimeThu Apr 21, 2011 3:45 pm

Regardless, I think the smaller variety would be more common. Like... River mermaids and humansized ones would be common, and generic giants would rarer.
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walkingbyself
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PostSubject: Re: General Q and A   General Q and A - Page 32 Icon_minitimeThu Apr 21, 2011 3:57 pm

Question exactly how long do mermaids breath underwater?

Joking joking

Alright real question would it be alright to create something close to Columbia from the up coming game BioShock: Infinite. Of course with lots and lots of messing around and changing certain aspects so its not a complete knock off of the original. https://www.youtube.com/watch?v=1WDQ4FhslSk

Not sure why but it seems like it might be a good idea to toy around with sweatdrop
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Jætte_Troll
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PostSubject: Re: General Q and A   General Q and A - Page 32 Icon_minitimeThu Apr 21, 2011 4:31 pm

walkingbyself wrote:
Question exactly how long do mermaids breath underwater?

Joking joking

Alright real question would it be alright to create something close to Columbia from the up coming game BioShock: Infinite. Of course with lots and lots of messing around and changing certain aspects so its not a complete knock off of the original. https://www.youtube.com/watch?v=1WDQ4FhslSk

Not sure why but it seems like it might be a good idea to toy around with sweatdrop

Hmm, well, I'd be against just a total rip off.

But a flying city would have an interesting set of benefits... and problems, mainly harpies.

On a smaller scale, I had an idea that the Negav Government would build a few smaller airships, for the purpose of scientific and magical study of areas of Felarya, since any land based expedition is far too likely to die.
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aethernavale
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PostSubject: Re: General Q and A   General Q and A - Page 32 Icon_minitimeThu Apr 21, 2011 4:42 pm

Doesn't Shatterock already fulfill the 'flying city' mentality?
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Anime-Junkie
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PostSubject: Re: General Q and A   General Q and A - Page 32 Icon_minitimeThu Apr 21, 2011 4:51 pm

aethernavale wrote:
Doesn't Shatterock already fulfill the 'flying city' mentality?
I'd say it does.
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Black Hole Fragment
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PostSubject: Re: General Q and A   General Q and A - Page 32 Icon_minitimeThu Apr 21, 2011 8:37 pm

I dont belive anyone here yet has asked this qustion(sorry if so), but I have recently read a story that involed exo-ship of some-sorts in Felarya and said ship(s) had used something like a tence beam of energy to burn the ground into glass and then said ships left. This story had made me wonder:
1. How can an exo ship of any sort get into felarya?
2. How can said ship(s) start glassing and not get destroyed by the Guardeains?
3. How can said ship(s) get out of Felarya?

Here is the link to the story I'm refurning to: link

(sorry for the spelling mistakes)
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rcs619
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PostSubject: Re: General Q and A   General Q and A - Page 32 Icon_minitimeThu Apr 21, 2011 9:04 pm

Quote :
1. How can an exo ship of any sort get into felarya?

It can't.

Quote :
2. How can said ship(s) start glassing and not get destroyed by the Guardeains?

It can't.

Quote :
3. How can said ship(s) get out of Felarya?

It can't.

The ONLY way any kind of ship could maybe reach Felarya is if it had some kind of dimensional drive...but why would you put something like that on a ship designed to travel through space? That would be like putting a jet engine on a submarine.

Not to mention, putting that kind of system on something as large as a spaceship just seems excessive. You're better off just making a portal generator to send people and small vehicles through.

Not all stories are a proper depiction of things that can actually happen in Felarya.
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Black Hole Fragment
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PostSubject: Re: General Q and A   General Q and A - Page 32 Icon_minitimeThu Apr 21, 2011 9:08 pm

Then tell that to the guy who wrote the story. Also, if all of that is true, then why did Karbo liked the story??? (This was proably ment for stabs to answer, for he kepts track of all stories that take place in Felarya.)
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rcs619
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PostSubject: Re: General Q and A   General Q and A - Page 32 Icon_minitimeThu Apr 21, 2011 9:14 pm

Black Hole Fragment wrote:
Then tell that to the guy who wrote the story. Also, if all of that is true, then why did Karbo liked the story??? (This was proably ment for stabs to answer, for he kepts track of all stories that take place in Felarya.)

Karbo likes to be nice to people.

As long as the story isn't doing something horribly offensive, he will at least try to leave a positive comment.

He believes that people have the right to write what they want about Felarya, even if it isn't really correct as far as the canon goes. He doesn't like to step on people's toes by saying "This story isn't right".
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Oldman40k2003
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PostSubject: Re: General Q and A   General Q and A - Page 32 Icon_minitimeThu Apr 21, 2011 9:23 pm


I have split the posts concerning luke112's character Mac into this thread, because they are related specifically to his character, and don't fit in a general Q and A thread.
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