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 Seliky's Story: A new Felarya Game

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Seliky's Story!!! Would you try it out?...
Yes
93%
 93% [ 68 ]
No
4%
 4% [ 3 ]
Maybe
3%
 3% [ 2 ]
Total Votes : 73
 

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kikijonson
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PostSubject: Re: Seliky's Story: A new Felarya Game   Sun May 08, 2011 10:32 am

sparkythechu wrote:
Wait, do I need to redownload the music, or will the old music folder work?

If you downloaded the old music folder...it will work perfectly fine for tne never verion...so you dont have to download the new audio file...
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sparkythechu
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PostSubject: Re: Seliky's Story: A new Felarya Game   Sun May 08, 2011 10:55 am

All right. Thanks for clearing that up. Can I load saves yet, because I couldn't last time.
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Grave
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PostSubject: Re: Seliky's Story: A new Felarya Game   Sun May 08, 2011 11:30 am

kikijonson wrote:



please take note...none of the save files from the previous demo WILL NO work...so you need to star a new file...sorry...


/angryfist
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sparkythechu
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PostSubject: Re: Seliky's Story: A new Felarya Game   Sun May 08, 2011 11:44 am

Grave wrote:
kikijonson wrote:



please take note...none of the save files from the previous demo WILL NO work...so you need to star a new file...sorry...


/angryfist

On a positive note, I can now load saves.
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kikijonson
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PostSubject: Re: Seliky's Story: A new Felarya Game   Sun May 08, 2011 1:40 pm

Grave wrote:
kikijonson wrote:



please take note...none of the save files from the previous demo WILL NO work...so you need to star a new file...sorry...


/angryfist

well the reason being that you cannot load your previous save files is that since I removed the Anti hack program...the previous saves were assumig that the program wa still running...thus if you try to play them in the new demo they will crash instantly...
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kikijonson
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PostSubject: Re: Seliky's Story: A new Felarya Game   Sun May 08, 2011 1:41 pm

sparkythechu wrote:
Grave wrote:
kikijonson wrote:



please take note...none of the save files from the previous demo WILL NO work...so you need to star a new file...sorry...


/angryfist

On a positive note, I can now load saves.

yes...on my Deviantart page I statd that I removed he anti hack in the game...which allows save files to be load properly...
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Grave
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PostSubject: Re: Seliky's Story: A new Felarya Game   Sun May 08, 2011 11:20 pm

Finished demo.


Alot of my feedback about basic systems is the same.....

If poison is going to be so prevalent the player needs to be able to see the damage it is ticking for each turn.

Also it seems you cant actually see who you cast potions and friendly spells on during combat. You have to just "count pings".

The freeze gun is probably too good vs bosses right now. You can keep them permanently frozen.

I'm not sure but I think you could get infinite potions and gold with bed + create potions skill? That doesn't sound like a good idea. I didn't notice if it also took other items in inventory to cast it.

It's late and that's all I can think of atm, btw when I got shrunk I was like yay! Then it was over so fast I was like awwwwwww.

Oh and this game has way too much dialogue to not have a super scroll text feature. Or does it and I don't know? (I mean like hold shift to instantly bloew through dialogue)

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kikijonson
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PostSubject: Re: Seliky's Story: A new Felarya Game   Sun May 08, 2011 11:23 pm

Grave wrote:
Finished demo.


Alot of my feedback about basic systems is the same.....

If poison is going to be so prevalent the player needs to be able to see the damage it is ticking for each turn.

Also it seems you cant actually see who you cast potions and friendly spells on during combat. You have to just "count pings".

The freeze gun is probably too good vs bosses right now. You can keep them permanently frozen.

I'm not sure but I think you could get infinite potions and gold with bed + create potions skill? That doesn't sound like a good idea. I didn't notice if it also took other items in inventory to cast it.

It's late and that's all I can think of atm, btw when I got shrunk I was like yay! Then it was over so fast I was like awwwwwww.

Oh and this game has way too much dialogue to not have a super scroll text feature. Or does it and I don't know? (I mean like hold shift to instantly bloew through dialogue)


the gunis imune by most bosses except the first few

infinit potions will be fixed in final version

dialog is oart of the game...why skip it?...this game is tory driven not fetish driven you know
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Grave
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PostSubject: Re: Seliky's Story: A new Felarya Game   Sun May 08, 2011 11:50 pm

I appreciate the story, but if the player dies and has to hit spacebar another trillion times .......it can get agitating. It's always good to let the player fly through text by holding down something like shift then to enforce it.
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Black Aquila
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PostSubject: Re: Seliky's Story: A new Felarya Game   Mon May 09, 2011 8:26 am

Plus, if it's suppose to be story driven, you might want to have someone proofread the text...

No offence Kiki, but it's a bit off putting when there are half a dozen spelling errors in the "Danger Zone" warning alone.
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PostSubject: Re: Seliky's Story: A new Felarya Game   Mon May 09, 2011 8:59 am

Beat the demo yesterday. The stealth section is brutal...>.<...Regardless, it's well done and pretty fun. You might want to make antidotes more common early on, or at least add a healing point in the early house. (I was still poisoned when I got there.) Also, giving the second person a poison curing move might be a good move, because I got poisoned several times. Still, it was quite fun and I will wait (somewhat) patiently for the next release. (Here's hoping that the next one keeps saves.)
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kikijonson
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PostSubject: Re: Seliky's Story: A new Felarya Game   Mon May 09, 2011 11:21 am

Black Aquila wrote:
Plus, if it's suppose to be story driven, you might want to have someone proofread the text...

No offence Kiki, but it's a bit off putting when there are half a dozen spelling errors in the "Danger Zone" warning alone.

the mistakes and such will be fixed in the final version...of course this is mearly a demo...the game itself isnt even done..once compleed I will edit everthing...
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kikijonson
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PostSubject: Re: Seliky's Story: A new Felarya Game   Mon May 09, 2011 11:23 am

sparkythechu wrote:
Beat the demo yesterday. The stealth section is brutal...>.<...Regardless, it's well done and pretty fun. You might want to make antidotes more common early on, or at least add a healing point in the early house. (I was still poisoned when I got there.) Also, giving the second person a poison curing move might be a good move, because I got poisoned several times. Still, it was quite fun and I will wait (somewhat) patiently for the next release. (Here's hoping that the next one keeps saves.)


well in the beggining...you could have used Seliky's rom as a healing spot...her bed acts like a free Inn
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sparkythechu
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PostSubject: Re: Seliky's Story: A new Felarya Game   Mon May 09, 2011 2:36 pm

kikijonson wrote:
sparkythechu wrote:
Beat the demo yesterday. The stealth section is brutal...>.<...Regardless, it's well done and pretty fun. You might want to make antidotes more common early on, or at least add a healing point in the early house. (I was still poisoned when I got there.) Also, giving the second person a poison curing move might be a good move, because I got poisoned several times. Still, it was quite fun and I will wait (somewhat) patiently for the next release. (Here's hoping that the next one keeps saves.)


well in the beggining...you could have used Seliky's rom as a healing spot...her bed acts like a free Inn

Wait, how? I must have completely missed that.
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kikijonson
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PostSubject: Re: Seliky's Story: A new Felarya Game   Mon May 09, 2011 2:56 pm

sparkythechu wrote:
kikijonson wrote:
sparkythechu wrote:
Beat the demo yesterday. The stealth section is brutal...>.<...Regardless, it's well done and pretty fun. You might want to make antidotes more common early on, or at least add a healing point in the early house. (I was still poisoned when I got there.) Also, giving the second person a poison curing move might be a good move, because I got poisoned several times. Still, it was quite fun and I will wait (somewhat) patiently for the next release. (Here's hoping that the next one keeps saves.)


well in the beggining...you could have used Seliky's rom as a healing spot...her bed acts like a free Inn

Wait, how? I must have completely missed that.

hehehe...I donno...
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PostSubject: Re: Seliky's Story: A new Felarya Game   Mon May 09, 2011 4:22 pm

Well, I played up to this demo, and looks good so far. Didn't see any major gameplay errors, really. o:
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kikijonson
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PostSubject: Re: Seliky's Story: A new Felarya Game   Mon May 09, 2011 11:03 pm

AisuKaiko wrote:
Well, I played up to this demo, and looks good so far. Didn't see any major gameplay errors, really. o:

thanks ^w^

any story things you like?..
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PostSubject: Re: Seliky's Story: A new Felarya Game   Tue May 10, 2011 1:01 am

Gonna try it this afternoon, I will tell you then xD
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kikijonson
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PostSubject: Re: Seliky's Story: A new Felarya Game   Tue May 10, 2011 1:02 am

Atlas wrote:
Gonna try it this afternoon, I will tell you then xD

oh alright...thanks ^w^
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kikijonson
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PostSubject: Re: Seliky's Story: A new Felarya Game   Tue May 10, 2011 9:53 pm

I forgot to mentin if you downloaded an earlier dem...the Audio file should work jus tine on the new demo if you just move it
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kikijonson
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PostSubject: Re: Seliky's Story: A new Felarya Game   Sun May 15, 2011 10:28 am



I forgot to mention that there is a "Seliky's Story" contest currently going on on deviant art and if you are intereted in participating then here is a link on the information on that...

http://kikijonson.deviantart.com/journal/36062241/ take noe the contest has been extended...


Also if you are interested in contributing artwork or donaiong please let me know...I could use all the help I can ge to finish this project...
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PostSubject: Re: Seliky's Story: A new Felarya Game   Sun May 15, 2011 12:13 pm

I don't know anything from the game and thus have no Idea of what's going on in the storyline. So I won't know WHAT could happen, but if I understood it right, that wouldn't matter since our contributions would be implemented then, right?
In other words: I may think of anything I want to draw for that scene, as long as it has Seliki in it, right?

Oh, and when is the end of the contest? The journal says 11th december.
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kikijonson
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PostSubject: Re: Seliky's Story: A new Felarya Game   Sun May 15, 2011 12:52 pm

Amaroq wrote:
I don't know anything from the game and thus have no Idea of what's going on in the storyline. So I won't know WHAT could happen, but if I understood it right, that wouldn't matter since our contributions would be implemented then, right?
In other words: I may think of anything I want to draw for that scene, as long as it has Seliki in it, right?

Oh, and when is the end of the contest? The journal says 11th december.

The end of this contest will be September 9th...

well you may not know wha's going on in the story but yo ucan have a good general idea by playing the dem...the link to the demo is at the start of this thread if you are interested...

as for the scene...yeah as long as it has somhing to do with Seliky and her friends...perhaps traveling or in some Inn...it works fine...if it helps...on my DA page there is a series called "A Night at the Inn" that might help ith insperation...
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kikijonson
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PostSubject: Re: Seliky's Story: A new Felarya Game   Thu May 19, 2011 10:18 pm

Also I am looking for people who might be willing to donate a chapter picture for he game...

A chapatter picure is a pcture that is shown at the start and end of each chapter...

so if you are willing...or know anyone who is willing to donte a picture for the game...it would be greatly apreciated...
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kikijonson
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PostSubject: Re: Seliky's Story: A new Felarya Game   Wed Jun 01, 2011 4:27 pm

SS is currently at a standstill...but is still under construction...still looking for people willing to contribute though...
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