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 Reynke (Kitsune) Race Article (shortened)

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PostSubject: Reynke (Kitsune) Race Article (shortened)   Reynke (Kitsune) Race Article (shortened) Icon_minitimeMon Oct 20, 2014 2:32 pm

Alright, with the Inus and Nekos and Elves out of the way, I thought it would be a good idea to tackle another prominent yet terriblyy underdeveloped race: The Fox people commonly known as Kitsune.
Since Karbo did not want to give them another japanese sounding name, I searched around and came up with the name Reynke, the european version of Fox people from old folklore. Local variations may differ, in germany its called Reineke for instance, but Reynke is the original form from the oldest folklore I could find.

Personally, I prefer the Kitsune name and I caught myself writing Kitsune all the time, but that probably requires getting used to it. I want to clarify, that karbo did prefer a non asian name, and I also want to clarify, that the Reynke as displayed below, are NOT based on the japanese Fox people lore, but are a mix of european, chinese, korean and japanese. I tried to look for similarities and matching aspects, but also wanted to take the most notable properties that are likely to be implemented by a young and ambitious writer.

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Reynke
(redirected from Kitsune, Kumiho, Reynke)

Reynke are a collection of different subspecies commonly referred to as Reynkes, Redtails, Kitsune, Kumiho or fox-people in general. They appear with a humanoid stature and canine features that resemble those of a fox and likewise their conspecifics are widely known to be especially smart and cunning, but also cruel individuals.


Heritage:

The irremediable rarity of Reynkes throughout the history of Felarya has pushed some of them to breed with other canine humanoids or resort to magic to prolong their bloodlines. As a result of the genetic bottleneck and outbreeding, Reynkes have grown quite varied in appearance. For instance, some of the mixed bloods may vary in their number of tails, magical affinities or physical strength.


Biological Properties:

Reynkes are humanoids with fox ears, sharp canines, and one or more fluffy tails. Though giant and tiny Reynkes have been spotted, their propensity for illusions means such sightings must be taken with a grain of salt. Human-sized Reynkes stand a few inches shorter than humans on average, usually sporting lean and youthful bodies.
Unlike many humanoid species, a Reynke has usually a weaker build than a common human. Even though they can somewhat bypass their genetic disadvantage through intense physical training, an untrained Reynke will have little strength and endurance, with only notably high agility and a well developed sense of hearing working to their advantage.

Reynkes excel in intellectual pursuits and are naturally much smarter than many other races. Their swift wit, mental power, and their knack for learning and adapting to almost any kind of situation are unheard of. Along with their instinctive understanding for the arcane and their ability to feel magic to a certain degree, Reynkes know how to channel their intellect into arcane careers where they make the most of their natural advantages.

Reynkes canine ears sport a fluffy filling to protect their softer tissue from wind, dust, and insects. They also reduce their ability to hear quiet noises, but gives them exceptional detail on what they do hear: this is an advantage for them where it comes to discerning the nature of any sounds they hear in the wilderness as well as in learning about the exact pronounciation of arcane words, where suble differences in height and frequency of the voice may have a great impact on the efficiency of the spell casted.

Another notable feature is their tail. Reynkes sport one or more tails, which are protruding as elongations from their spine. They are not only used as a means for balance and support when moving, but also serve as emitter for their personal scent as their base features a high concentration of odor glands. Since Reynke tails are exceptionally fluffy, if a Reynke has nothing better, they can cuddle with their tails for warmth. They also favor their tails, and consider that having more tails makes them cuter: a Reynke will strive to grow the most tails it can.

These appendages will serve another purpose as well. While the mechanism is not well understood, Reynke tails also function as magical catalysts, just like a fairy's wings. Losing a tail could spell the end for their sorcery: even if healed or regrown, much training and therapy will be needed to enable a Reynke to use their tail to their full efficiency again.
Many Reynke strive to grow more tails if possible, to further enhance both their magic capacity and cuteness. The most natural way of gaining several tails is through breeding between two multitailed Reynkes. However, it is possible for an individual to gain more tails over time as their understanding for magic and arcane power increase, causing one tail to not be sufficient as a magic store and manipulator anymore, similar to how a body grows more muscle tissue when the present muscles are unable to handle the stress put onto them anymore. Naturally, just growing a new tail is a much more difficuilt task than growing more muscles and thus it takes a Reynke between one hundred to a thousand years to accomplish the addition of even one tail.
Due to their mortality, it is very unlikely if not impossible for a Reynke to grow eight or more tails in a single lifespan, so usually a combination of breeding and individual training along with the passing down of knowledge and progress is what develops them further. However, as it is Felarya's nature to stop the growth of any being living in it, Felarya is a highly sought after place to live for any ambitious Reynke, despite the well-known threats it bears.
Whether it being in Felarya or any other place, the growth of a new tail is a slow and extremely painful process that is widely seen as an event of great importance among all Reynkes. The culmination of the process is heralded by discomfort an intense pain in their aft section as the spine reshapes itself to develop the extra tail; once the skeleton is ready, the growth of a new tail is explosive. They are expected to endure the pain using nothing but meditation and self-control, as a new tail must mean strengthening the body and mind as well. The growth of a new tail is seen as a great honor both for the Reynke, his family and his bloodline.

Finally, Reynkes have scent glands, mostly in their crotch and base of the tail, but with a proportion of them throughout their skin, most notably on their neck, armpits and between the toes.
Reynke permanently radiate an intense, pleasant scent that serves as a means to identify each other, notify of their sexual readiness and attract potential partners. It is generally developed during adolescense and slowly recedes upon entering their old ages, usually after a few hundred years.
The arousing scent is not limited to the noses of other Reynkes and indeed species such as humans are also affected. While a Reynke will permanently radiate a pleasant scent that's barely noticed, higher concentrated doses may actually work similar to aphrodisiacs and drugs.
Reynkes may be aware of that effect and use it to their advantage if needed even though some Reynkes try to hide their scent using magic or perfumes because of the dangers inherent in permanently radiating a smell. Its effectiveness varies heavily between different Reynkes, as many factors such as genes, sexuality, age and size come into play.
Some specimens smell may become so intense that prolonged exposure to their scent has similar effects to the consumption of drugs. It is said that too frequent a consumption may actually result in psychic or physical addiction after a few weeks of exposure.
Simple countermeasures such as circulating air or even a nose plug may serve humans well; bureaucrats make it a point of wearing the latter when dealing with confirmed Reynkes.


Reynke Society

Little is known of Reynkes in Felarya. For them knowledge is power, and they make a point of keeping knowledge about their nature away from prying eyes.

What is known is that they were and most likely still are the dominant species in their homeworld, and pride in being one of the most intelligent species. They've visiting worlds for millenia, before the rise of most other civilizations. Though loath to share them with outsiders, they are proud of their cultural identities and histories; every Reynke can look back upon millenia of ancestors within their genealogy, the memory of whose accomplishments they pass on to their children. These tales spur every Reynke to greater accomplishments for the glory of their house and bloodline, and so each generation will slowly pave the way to enlightenment, which is what most family branches strive for.

Despite their age and progression, Reynkes most often disdain technology out of a matter of principle: while acknowledging its possibilities, they feel offended that devices place such possibilities at anyone's grasp. They find horrendous that any lowly human may gain the ability to fire a bullet just as deadly as whatever fireball they may devise after decades of work, considering true power to be only what comes from within. Most Reynkes rarely rely on any technology above simple mechanical devices, preferring magic instead. The Reynke who embrace technology would face a small stigma, if it weren't for their universally explicit pragmatism.

"No limits, anything goes. What's possible, can be done. "

Their magical affinity, the habit of favoring of pragmatism over ethics and their intelligence gave the Reynkes an advantage on their homeworld, and they have not lost it since then. They have, however, grown rather conceited from it, often considering themselves superior to other races.
In times of war, often the loss of one Reynke to no less than fifty defeated foes was considered a horrible trade.

As they favor quality over quantity, Reynkes spend a lot of time and energy in mentoring their youth. This results in a low birth rate, and a strong sense of individuality: their habits and traditions are molded by their immediate family and later refined and altered by themselves, but beyond that, they are loners. Two Reynkes from different families may have very different, perhaps even irreconciliable traditions, and the thought of a mainstream society horrifies them, as does having to adapt to it instead of devoting all their energy to achieving enlightenment. This is not a risk in the presence of inferior beings, as the Reynke will only learn their ways if they so intend.

Reynkes' hobbies and professions are often mastered in a way that turns the respective Reynke into an exceptional artists to their cause. Widely spread interests include mastery of martial arts, calligraphy, music and painting, but also ritualized swordsmanship and archery.

Since Reynkes lack the morals and ethics of other species, they don't know the concept of good and evil in the same way human society does. They have little mercy and are often depicted as especially cruel by other species because of their lack of mental boundaries and the way they even perform killing and eating their prey as a form of art.


Reynkes in Felarya

While the mind and magic have little limitations, their physical body does. Once discovered, it didn't took the Reynkes long to find out about the Felaryan soil's power to preserve life and age as well as the many artifacts and magicians scattered across this world.
Reynkes choose to come to Felarya for several reasons: the promise of more time to achieve enlightenment is one, but the arcane treasures from bygone days are as much of a lure to them as to anyone else. Reynkes attach no shame to learning magic from other races, and often try to improve upon what they learn. For many of them, however, this decision turns out to be a fatal mistake.

Felarya is a dangerous place, even to skilled and smart magicians and many Reynkes die during their first week on this dangerous plane, usually vastly underestimating the threats they are pitted against. Their arrogance can quickly lead to their downfall and thus, only a handful of Reynkes survive for a prolonged time within the jungles as the mayority is simply not used to flora and fauna striking back at them. Quickly a newly arrived Reynke will realize that the best capabilities and intellect are worth little when they are faced with unseen or gargantuan threats they have only read about in their books. Their scent easily gives them away and their arcane presence is widely seen with the aid of many predator senses. Given how Reynkes are used to either outsmart or surprise an opponent or defeat them with the use of superior magic, their lack of endurance and constitution shows pretty soon. So even though they are skilled enough to fend off a highly dangerous threat or two, the hazardous jungles might just throw countless more at them, leading to Reynkes expending their ressources very quickly.

Adapting to Felarya often requires Reynkes to drop their arrogance and superiority, which they consider necessary for enlightenment. In order to adapt, they usually join forces and live with other species, whose strength complements their own. They can even learn to see other species as equal, just different, though they never completely drop their confidence in their superior intelligence. Some of them find themselves so comfortable with this arrangement that they even take mates outside their race, rather than returning to their homeworld. Though the latter is preferrable, some Reynkes find themselves stranded with no way to return, and they consider the need to extend their bloodline to be more important than tending to its purity.

Since the reasons for Reynkes to enter Felarya are numerous, their lives gain different shapes as well. Some may prefer to stay in the safety of a Negavian library, others try to just make a living among the Felaryan society, and even more actively go on a quest to join other magically adept species, being particularly interested in sphinxes, fairies and demons to learn from them. While many Reynkes are fated to solely learn about the deadly nature of these species' stomachs, others manage to get accepted. There is an unusually large amount of Reynkes living within the Forest of whispers and the close by Fairy kingom, but also the lake of illusions and Miragia Forest are good places to look for them.

Most Reynkes however decide to settle with the many easily avaiable and even easier manipulated humans, whom they use as aid, guards and foodsource alike. Some settle to become tricksters and thieves, maybe even assassins, others actually decide to join a group.

Though rightfully known to be selfish and ruthless, and some of them are said to devour souls, the promise of a smart and cunning magician as an ally will outweigh the risks for many foolish adventurers. Those that join with one would best be as certain as possible what the Reynke's intentions are, or they will certainly find themselves regretting it sooner than they thought. Dealing with a Reynke always puts oneself at a risk and there have been whole groups of adventurers whose last sign of existance faded away upon leaving the city walls alongside a freshly recruited Reynke. However, rejecting a Reynkes' request to join might prove difficuilt if the trickster works their charm and magic on the decisionmaker in question.
Even if their intentions are honest, a Reynke that actually plans to accompany a group for longer than just the next lunchtime will most likely strive to become the groups most influential person, either as the leader or the leaders secret commander. Their scent is their most powerful tool as as long as Reynkes are around, people might slowly grow addicted to it, causing them to want to be in their presence and to generally like them more. Being an aphrodisiac, it becomes increasingly easy for a Reynke to become the most popular group member and might be able to bend and wrap people around their fingers as if they were mind controlled. Being the solo-type they often will try to get rid of competition that resist their influence, either by disposing of them or by more subtle means such as having them involved in a tragic accident or having them expelled from the group by manipulating everyone else.

Some Reynke prefer not to reveal their true identity, hiding their tails with magic or underneath long and baggy clothing. Others proudly display their species and dwell in their surroundings appreciation, fear or respect. The fact about a Reynke's strength increasing with its numbers of tails is widely known or at least assumed, and thus the tail count serves as some sort of status symbol. Reynkes are already rare though, and to find one with four or more tails should make one suspicious. Some sneaky felaryan Reynkes use the knowledge about their abilities actively to fool their surrounding, giving themselves more tails than they have with illusionary magic, so ninetails and similar Reynkes can be seen. It's the really tricky ones though who would reduce their number of visible tails in order to appear weaker than they actually are. Only other Reynkes or magic sensitive species will be able to tell the difference between a really powerful Reynke and those who just appear as such.

It's worth mentioning that Reynkes are very vindictive, and never forget an insult or slight. They raise holding a grudge to an art form, and derive great pleasure in finding a fitting punishment for those who wrong them: their trickery does not shy from causing injury or even death. However, to them, the worst fate one can suffer is not death or suffering, it's to lose what they are. As intellect is held in high regard for Reynkes, they consider losing control of one's mind to be as great a punishment as it can be. Some specially vindictive individuals engineer such fates for their offenders, turning them into addicts to their scent. After being exposed for long enough, their mind will melt away and they will merely serve as toys and trophies to their new owner, humiliated hulls solely lusting after the scent of their desire while becoming literally incapable of living without it.


Abilities and Hunting Habits

Reynke naturally excel at illusionary magic, but as the growth of more tails helps Reynkes to develop more magical power, most of them may also choose to master different arcane schools. Thus, some Reynke study and experiment with different arcane arts such as ley lines, demonology, or the elements, but even scattered instances of Reynkes being adept at fairy magic or stranger fare are known to exist.
Other characteristics are their vast use of intrigues and manipulation, even more so than on other worlds. Some Reynke prefer to plot elaborate traps and ambushes, and a few have adapted to use stealth, speed, knives and poison though such methods are looked down upon.

Being omnivorous, Reynkes see anything else that isn't a Reynke as potential food. They do not have any particular preference to eating their prey whole and alive, and anyone who is not related to the Reynke is liable to be turned into a meal. However, rumors say that negavian Reynkes are particularly disturbed by recordings of Reynkes who have been travelling through the Felaryan jungles for a prolonged time and grew a strange liking to simply swallowing their prey whole.
Either way Reynkes try to be aware of which individual is expendable and what the potential consequences of murder are, so they pick their killings carefully and arrange them in a way that turns out best for them.

"The Hunt" is a widely fancied sport among Reynke, where an individual (the haughtier the better) is designated as the prey, and a Reynke as the hunter. During the Hunt, the hunter will use all his cunningto thwart and take down the prey in the most outlandish possible ways. The idea is to uphold the concept of brain over brawl, where the weak and small Reynkes succeeded over much larger or tougher opponents. In some variations the hunter is ordered to handicap themselves not to use magic or force in order to increase difficuilty. This leads to thrilling and often entertaining events as there is a real risk for both predator and prey. More often than not the Reynke will succeed as the jury wouldn't pit its conspecifics against hopeless battles, but there is always a realistic chance of loosing.
The real risk of death, especially in handicapped variations, promises great honour and popularity upon victory. Likewise the death of a hunting Reynke may carry shame and dishonour along with the heavy loss upon the hunters family house, where the amount of disgrace depends on the circumstances of the Reynkes demise; this particularly holds true when the hunter is devoured whole and alive by their intended prey.

Reynkes who care for hunting beyond this ancient sport tend to consider it an art form, and make a performance of both their stalking and their consumption. Some of them have gained a taste for human flesh, and make it a point of acquiring it even in Negav; getting away with it becomes just a part of the hunt to them. They will employ all their cunning and wits to manipulate and charm prey humans, making them disappear without a trace. And the smarter the victim deems themself to be, the more fun it will be for a hunting Reynke to prove them wrong...


Last edited by Amaroq on Tue Nov 04, 2014 5:04 am; edited 6 times in total
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Reynke (Kitsune) Race Article (shortened) Empty
PostSubject: Re: Reynke (Kitsune) Race Article (shortened)   Reynke (Kitsune) Race Article (shortened) Icon_minitimeMon Oct 20, 2014 2:32 pm

Original version


Spoiler:


Last edited by Amaroq on Tue Nov 04, 2014 5:04 am; edited 4 times in total
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PostSubject: Re: Reynke (Kitsune) Race Article (shortened)   Reynke (Kitsune) Race Article (shortened) Icon_minitimeMon Oct 20, 2014 4:38 pm

First off, with my love of details in world building, I do not find much fault in its length until we get to Felarya. It's as if you grew tired by then, as it starts being less organized and even slightly repetitive. That they undergo a change when humbles is a really nice touch, but then it's not mentioned anymore and they're just as arrogant and superior as before.

I don't mind the hardvore either, as it is in character for them. Only the best meat suffices.

It's also strange how they are so picky in their choice of partners, but then have so much breeding with lesser races.
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PostSubject: Re: Reynke (Kitsune) Race Article (shortened)   Reynke (Kitsune) Race Article (shortened) Icon_minitimeMon Oct 20, 2014 4:45 pm

i didnt grow tired but i had to stop for several hours inbetween writings and often skipped or added specific parts. as I said this is the first version.


They undergo changes, but please note how felaryan Reynkes differ from the normal ones. Maybe i should change the order of chapters for that to be more clear, but I am trying to show the race how it is, and then how it adapts.

also, the choice of partners is dependant on avaiability. They prefer to breed among themselves, but in felarya, they often have no other chance than to use some avaiable person.
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PostSubject: Re: Reynke (Kitsune) Race Article (shortened)   Reynke (Kitsune) Race Article (shortened) Icon_minitimeMon Oct 20, 2014 4:48 pm

For completion's sake, I would write everything as well and start from the beginning too. However, I noticed that this causes people to lose interest halfway through. Better first the Felaryan version, and then if people are interested they can read the rest.
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PostSubject: Re: Reynke (Kitsune) Race Article (shortened)   Reynke (Kitsune) Race Article (shortened) Icon_minitimeMon Oct 20, 2014 4:56 pm

but the other stuff is required to understand the felaryan version.... I went  with a logical and chronological order here. From most basic to more precise.
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PostSubject: Re: Reynke (Kitsune) Race Article (shortened)   Reynke (Kitsune) Race Article (shortened) Icon_minitimeMon Oct 20, 2014 5:24 pm

Amaroq wrote:
but the other stuff is required to understand the felaryan version.... I went  with a logical and chronological order here. From most basic to more precise.

I know, but something seemed off. Ah, got it. It's that some of the basics weren't covered at first. Fire magic was mentioned very late, and so was their diet. It was strange to think of them as thieves and assassins, as they seem to have other priorities. They're in many worlds, but forgot their original ones due to what? A war? A cataclysm? They like to be leader, but also to turn their allies into mindless husks.

I guess what I am trying to say is that I was still building the foundations of their species while learning details already.
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PostSubject: Re: Reynke (Kitsune) Race Article (shortened)   Reynke (Kitsune) Race Article (shortened) Icon_minitimeMon Oct 20, 2014 5:32 pm

well i will admit it is still unorganized. thats why its still an alpha version. and you have gotten many things wrong here.

They keep their homeworld a secret. They usually arent assassins, but some might become them if they lack the magic potential others posess. They like to control their allies, and turning them into "mindless husks" is a fate they keep for their greatest enemies to really punish them.
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PostSubject: Re: Reynke (Kitsune) Race Article (shortened)   Reynke (Kitsune) Race Article (shortened) Icon_minitimeMon Oct 20, 2014 6:26 pm

Alright, champ.

So far I'm loving it. Way I see it, we could use a sinister race of the cleverest tricksters. Still, a few caveats.


If reynkes can go to Felarya, nothing keeps them from leaving the same way they came in. So there's no real reason why they should compromise their gene pools; if they can't find a mate they like inside this world, why don't they just leave, at least for as long as it takes to rear children? You don't make it sound like they arrived en masse either; if a single reynke could find his way in, they should be able to find their way back to their homeworld by themselves too. If reynkes travelled to Felarya in groups, they might have some trouble, if only one of them knew the way... but then, you should give us some more information about how and when reynkes form groups of their own kind, such as the clans and bloodlines you mentioned.

In fact, given their emphasis in being more cerebral than other races and trickery, it sounds like reynkes would get more leverage if they lived amongst other races (though maybe not openly) with less keen minds and a greater physical ability to do all the work for them. Living in small groups of their own would be good only for safety from other creatures not of their kind.

On the subject of tails... I wonder. How about instead of making the tails give them more power, you made the tails store some sort of "muscle memory"? Octopi have perfectly autonomous nervous systems inside their tentacles: a tentacle won't die for a while, nor will it stop trying to strangle you, after cut. Maybe reynkes' tails can move on their own as well, and also learn magic, thus learning how to help the central magician? Octopi also regrow their tentacles- you could have reynkes regrowing tails too, though they'd need some time to teach fresh tails how to help with the magic. Besides, tails that cuddle on their own could be cuter. Very Happy Up to you, anyway.

Now, the thing is... you say they live for millenia, right? Is that even outside Felarya?

The use of less than 100% of our brain power is a myth. You always use all your brain; if you could use less, your brain would be smaller. Seriously, that thing takes 20% of your body's energy budget, no amount goes to waste.

That's what I've got so far.
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PostSubject: Re: Reynke (Kitsune) Race Article (shortened)   Reynke (Kitsune) Race Article (shortened) Icon_minitimeMon Oct 20, 2014 7:22 pm

First off, this is an excellent looking race you have here. Now, before I get into it, I think you should know that this is actually a good length in my eyes. You're creating a race, if the post isn't long then you haven't fleshed the race out enough. Personally this is an excellent length.

Now for the Reynke themselves. I like pretty much every aspect of their race, especially their trickster personalities, the fact that they are focused on illusions, and that they do hard vore. That fits well with them. I also like how you have them living close to and with the fairies. Those two races seem like they mesh well.

The only real thing that I might question is making them a magic focused race. Now hear me out before everyone explodes. You have Kitsune being highly, highly intelligent with a ton of brain power. Instead of giving them magic, why not make their race experts with Psionics. Illusions can still be created with Psionics, and their aspect of seducing and controlling others will be far easier with Psionics because a Reynke could literally enter a person's mind and directly effect that mind. Plus there are already tons of magic races, and very few Psionic races from what I've seen. So they would stand out among the crowd.
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PostSubject: Re: Reynke (Kitsune) Race Article (shortened)   Reynke (Kitsune) Race Article (shortened) Icon_minitimeMon Oct 20, 2014 8:31 pm

This is pretty fantastic work, Ama. Well detailed and descriptive. It looks like you left out as little as possible.

That said, I worry that they come off a little too powerful, at least compared to everything else their size. Everyone knows how I feel about people trying to take control of my characters during RPs and how I can flip out if someone uses the wrong wording to describe an option for an action my character could take against theirs. The thought of interacting with a character that tries to control my character using pheromones and magic, or worse, as Nergal suggested, psionics, is incredibly worrying to me. I'd like to see more ways of resisting their influence described at the very least. I also worry about giving them the option of learning size changing magic in addition to all that they already have, especially since canonically, it's been pretty strictly restricted to fairykind only.

All in all, I'm really unsure how I feel about Reynkes as a species. They're interesting and well thought-out, but at the same time they seem really detestable, with not many redeeming qualities given besides that they might become humbler in Felarya. I think it's hard for me to come up with a lot of helpful feedback because of that. But I do think they have incredible potential as a concept, and I'm really glad you're putting in all this effort. I'm interested to see what you and other people will be able to do with them, especially if they become canon. This is exciting. *oink* I'm excited, too. *oink*

I'd also like to point out your repeated use of ""Keynkes" somewhere before the beginning of the section on their abilities.
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PostSubject: Re: Reynke (Kitsune) Race Article (shortened)   Reynke (Kitsune) Race Article (shortened) Icon_minitimeMon Oct 20, 2014 8:56 pm

Nyaha wrote:
The thought of interacting with a character that tries to control my character using pheromones and magic, or worse, as Nergal suggested, psionics, is incredibly worrying to me. I'd like to see more ways of resisting their influence described at the very least.

Don't worry about that Nyaya, both of those things can be resisted. =3 Pheromones wouldn't encourage certain behavoir, and mind control by Psionics would likely be easier to shake off then mind control by a magical force.
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PostSubject: Re: Reynke (Kitsune) Race Article (shortened)   Reynke (Kitsune) Race Article (shortened) Icon_minitimeMon Oct 20, 2014 9:20 pm

Hard-vore is tolerable to me. In many stories about kitsunes, it is not strange to see liver-eating kitsunes. Hard-vore goes along with the vengeful and sadistic nature of Amarod's kitsune too, especially when they are also seducer. I guess to a kitsune, no sweeter revenge than mind-breaking her hated opponent, eating his organs (but still keep him alive) on a whim and send the crippled him to deal with his friends and relatives if needed.

The odor gland would cause a lot of trouble to Kitsune travellers as it is a pred-magnet, making Kitsune not ideal people to travel with. I guess there is a way for them to mask the scent off. But I think maybe the odor gland should be able to turn on/off with training, especially for kitsunes who works in stealth like thieves and assassins.

I believe on of selling points of Kitsune is their fluffy tails. I think these tails should be able to move invidually (with training, of course), to the extend that they may hold/hide weapons inside, ward off sneak attacks or simply give someone a tail hug which contains highest dose of alluring scent that can be used to show affection or to mind-break/control the hugged.

About the cereomny of tail-growing, I believe that the pain of growing a tail is similar to serveral cases of wisdom tooth pain at once. The kitsune whose tail is growing will extremely moody and may resort violence to lessen their pain if they cannot take it. So the cereomny is about sealing them in a safe place so that they cannot cause trouble outside. Meanwhile, the relatives would throw a fest to celebrate this event. Quite ironnically that people celeberate for your pain.
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PostSubject: Re: Reynke (Kitsune) Race Article (shortened)   Reynke (Kitsune) Race Article (shortened) Icon_minitimeTue Oct 21, 2014 5:20 am

Alright, a lot of responses already, ill try to answer all mentioned aspects and I am glad they caused such a high interest with you guys ^_^

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@ Stabs:

You are correct. Reynkes technically don't have any issues leaving Felarya. And I am not sure if it came out the wrong way, but usually, they know where they can and should go when they want to go back home. The thing is more or less, that GETTING back to the negavian portal might be problematic if you're out in the jungle somehow. However, you are right in saying they should actually prefer to breed back inside her own world if they got the chance. I havent thought about that issue yet, even though that can be dealt with by the addition of a few sentences. So yes, you got a point, but there should be a solution to it.

Yes, I intended Reynkes to live among other species and "use them" to their advantage to make up for the lack of physical qualities they have. That is what I meant with reynkes using the lesser species as aid, guard or foodsource.

The octopus idea sounds a little far fetched to me. It is common belief both in asian lore as well as with most fans in modern times that more tails equals more power and unless there is a good reason to stray away from that what is considered normal, I personally prefer to keep it as it is. I don't see a real benefit other than "making them special".


About their age: I have not specified how long they live. I mentioned longevity and "a few hundred years" but thats it. The millennia is when I mentioned how long it would take a Reynke to get all the way from 1 to 9 tails, which is why Felarya (that stops aging) of such high interest. In fact, I wrote that under normal circumstances, a Reynke cannot grow that many tails, having to rely on their offspring of several generations to achieve that. Not everyone grows even a single additional tail in their life, its more or less supposed to be rare, like passing high school with an A+. Gaining several tails in one life is more like someone who becomes a master in their subject.
Should I clarify that a little more?

The brain % usage is referring to using the brains POTENTIAL, not the actual capability of using only X % of the brain. think of it as being highly focused and concentrated all the time, when you are actively thinking. That is when you use more of that potential. Most of the time people barely use any of their brain power CONSCIOUSLY.
Again, I suppose a little more clarification is in order, or I might change the entire paragraph, because all I want to say is that they can have better brains to justify their higher intellect without giving them giant heads.


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@ Darth Nergal:

As with stabs Tail idea, I dont really see a reason to why I should use Psionics instead of magic. Foxes, especcially the multitailed ones, are commonly seen as magic users, both in lore and in modern fandoms, and changing that to psionics is something that is hard to present and justify to other people. Nyaha is the perfect example on this (no offense intended, i see that as a good sign) as he immediately stated that he wouldnt like his character to be mind controlled. I think alike and I am sure a lot of other people share the same opinion. This is why I left out mind control for the most part, because in the real lore, Kitsune could easily posess other people and take over their bodies - none of which you will find with this race, safe for the verbal and odor manipulation which is some kind of weakened down leftover to pay tribute to the existance of these things in the lore. In my eyes, Kitsune/Reynke have enough properties that make them distinct to other species by now, and (personal opinion) I hate to give characters properties with the main purpose to make them "different". Especcially, since with Psionics you would narrow down the field of abilities and interests for a Reynke and that would basically affect their entire culture and motivations, causing my whole concept to loose much of its flair since if they cant learn magic, why would they even bother with Felarya?
I hope you get my point.

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@ Nyaha:

Their power level might be described as very high, and I probably need to clarify a little more that this is not immediately the case. I stated how Reynkes die in masses as soon as they enter Felarya, so basically they don't fare that much better than other species and even while not specifically pointed out, they do have innate weaknesses such as the permanent presence of a radiating scent they need to be aware of, or the fact that to a magic seeking predator sense, they glow like a christmas tree on the dark side of the moon. When a Kitsune grows more tails, yes they have the potential to become incredibly, if not too powerful, but I also stated how rare it is to find one of these in Felarya. Their weak physique makes them easy targets, especcially when their opponent has ways to outmatch their magic, protect themselves against it or if the Reynke doesnt even have that much magic potential to begin with (like the weapon using types that rely on their agility and smarts instead of magic). Not to mention, many people KNOW about the flaws a Reynke posesses and they are wary in their presence, causing Reynkes to have a rather hard time to begin with if they dont manage to successfully persuade people to aid them.

You stated your disliking of mind control and I left that possetion part out because of people like you (and there are many that wont like it). You cant get mind controlled by a Reynke that easily. Yes, there is the drug addiction through their scent, but that is supposed to be a long term thing, where you really have to be continually exposed to intense doses of the scent, in order to get addicted, similar to the consumption of alcohol. And even then it does not control but merely affect your mind, as you are more likely to do anything the Reynke wants in order to make him or her allow you to get another whiff, similar to how a drug addict is desperate about getting their next shot somehow. Strong willed people might go through the process of deprivation, but like in reality, only few manage to pull through it. And unlike normal drugs, this one will come to you and try to make sure you stay addicted. the one exception is that "most severe punishment" I mentioned where the addiction gets intensified so high that the person in question would die from deprivation and becomes more or less a mindbroken hull whose only interest is getting a new dose, but to get there, you'd have to be extremely exposed to those smells, such as being shrunken and permanently worn inside a Reynkes panties, so she could show you around as a sextoy and trophy, especcially if you were a former rival of her.
Sadly, in reality there exist people whose addiction to drugs has reached that level, but its NOT the direct form of mind control you might be an enemy of.

About the size magic: You are somewhat wrong as there are other species, namely angels, and to a assumedly canon degree demons, who are able to shrink down people just like fairies, with angels being even more powerful in that regard, but limited to certain conditions / restrictions for using them (dont think demons have such things). So size changing is not fairy exclusive, and a Reynke would have to specifically learn from a fairy, which I indirectly mentioned as they need sources and material to learn anything. So a fairy needs to teach them, and thus, unless I am forgetting some "genetic" requirement for size changing magic, I dont see why cooperating fairies and Reynke shouldnt be able to exchange magic knowledge since the Reynke have effectively been referred to as "blank blueprints" with the potential to learn anything (but the limitation of their magic powers and their habit of focusing on one aspect preventing them to learn everything). Also, note that the number of Reynkes living near Fairies is already very limited and I even pointed out that many Reynkes do not survive their first encounter with such a species.
So the Reynkes certainly wont contest the fairies position as size changing characters, but there might be some individuals who can shrink stuff. Im sure people would like the idea of the possibility of being shrunken by something partially malicious that does not JUST see them as food, to be kept as a pet or toy.

Speaking of malice, yes, they are supposed to be arrogant and cruel, but this is not an article thats supposed to make them super pretty and fluffy, but to display how the race WOULD be. Imagine living for several hundred years, being naturally smart and adept at magic, you have the potential to learn anything and have even coquered other worlds in the past. You take great pride in your culture, your traditions and spend your lifetime achieving enlightenment where the rest of the universe just tries to get from day to day. OF COURSE your behaviour will be affected in such a way. And Reynkes aren't the first beings to show properties like this as also elves and some human races are said to be rather high on their horses. My Reynke just take it to eleven so to speak, but with the potential to CHANGE within Felarya - to the point where some Reynke realize the flaw in their personality and risk dieing in Felarya to become a more humble and understanding being. I stated in the "Reynke in Felarya" chapter how Reynkes undergo massive personality changes when they realize that they struggle just as much as the plain human next to them, to the point where some Reynkes have come to see other species as equals. So if you want to create a "nice" and lovable Reynke, you completely have the justification to do so, either with a socialized Reynke, or a still stuck up Reynke who is seeking to socialize. It's all there, its just not the norm.
Besides, the Reynkes nature is something coming directly from all lores, be it european, chinese, japanese or korean. In all lores you can find (some good but ) mainly selfish or even malicious foxes, and a certain danger coming from them unless they actively work in your favor. And I think that I put it down just like that. You can never be too safe when dealing with a Reynke, that's the price you pay for the potential they might add to your team - and yet they must rely on other species as aids, meatshields and other stuff because they would never survive all by themselves for a prolonged time in the wilderness of Felarya.

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@ TKH:

Yip, you got it pretty much right with the hard vore aspect. While I didnt directly mentioned it, I went the indirect way in stating that they have no favor in eating their prey whole and alive. Combined with their tendency to eat same sized prey, hard vore is implied but not mentioned in order to not offend any reader who might be put off by reading about hard vore in a soft vore world such as Felarya.
I tried to outmaneuver and weaken this by stating how Felarya turns Reynkes into people who grow a liking to soft vore as somewhere it has been stated that Felarya does that with your psyche, but that it is completely unnatural to their race and that the Reynkes are even disturbed by this newfound "hobby". Given their merciless nature and their habit of making an art of everything, it is absolutely possible that a Reynke might try to eat you alive - or rather your organs while they keep you conscious. Scary thought, and thats EXACTLY what these nasty little tsunes should induce. Sexy and beautiful and incredibly cute, but terrifying when you're falling for them and they dont have the best intentions for you in mind...

The odor glands are trouble and while not directly stated, a consciously placed weakness in the felaryan jungles. Since they are related to their sexuality, they are "turned off" whenever a Reynke is not fertile, such as during childhood, specific times in their lifespan and very old Reynkes that have aged outside Felarya. It is also likely that Reynkes loose their sexual scent somewhere on their path to enlightenment as they rid themselves of worldly needs and desires.

I stated that the tails are individual limbs with bones and muscle tissue. I assumed that that would be enough to state that the new limb can be moved and controlled, but I wanted to leave opportunities for writers to decide whether this control is conscious, subconscious or if the tails have a mind of their own, similar to what stabs suggested. It is left open so people can decide HOW the tails are supposed to act and with the mentioned large variety of Reynkes, it would be completely justified to have all of these possibilities around.

But yeah, a tail hug from a sexually active Reynke will leave quite an impact on you~


About the ceremony: I might add that if people like your idea. :3
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PostSubject: Re: Reynke (Kitsune) Race Article (shortened)   Reynke (Kitsune) Race Article (shortened) Icon_minitimeTue Oct 21, 2014 10:06 am

Just an additional comment: I think you've managed to address everyone's feedback fairly well, and I'm really happy to see you getting better at receiving feedback, but I hope you're still thinking about making changes to the article to reflect the justifications you've made to our comments. That way, people who read the article later don't also have to read the string of replies to get the same justifications.

About size changing magic, okay, I think you've explained and justified it pretty well as being a rare occurrence, so I suppose I can accept a Reynke or two being able to shrink things. But, I don't like you using angels and demons to suggest that size changing magic shouldn't be restricted to fairies, since, in my opinion, angels and demons are the exceptions to the rule (as they should be, being supernatural beings) as opposed to the main indicators of the rule. I won't contest the point concerning Reyknes, I'm just disagreeing with your view on size-changing. Actually, I guess that makes this off-topic. Sorry.

I'd also like to mention that when I said they seem too powerful, I said compared to other races their size, not predators. Once again, I think you did a good job explaining it and justifying it in your reply, but this is definitely one of those justifications I think you should make clearer in the article. As it is now, the only real point at which you don't make Reyknes sound incredibly powerful is when you state that they often get killed after arriving in Felarya. To someone like me, this kind of comes off as a handwaved attempt to make them not seem OP. I think more detail on how one would resist their charms, scent, and magic would do a better job of avoiding the perceived OPness within the article itself. Now, if you were already planning to do that, then I apologize for my redundancy (though at the same time, I didn't see any indication in your reply that you thought anything was worth changing except the idea for the ceremony, which in my opinion, is actually kind of a neat idea for it).

Amaroq wrote:
being shrunken and permanently worn inside a Reynkes panties, so she could show you around as a sextoy and trophy

This is both super hawt and super evil! =^///^=
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PostSubject: Re: Reynke (Kitsune) Race Article (shortened)   Reynke (Kitsune) Race Article (shortened) Icon_minitimeTue Oct 21, 2014 11:57 am

I do plan to rewrite many things once I recieved enough feedback, so all the suggestions that I deem useful will be added of course. I want to make clear that what you saw there, was the result of day 1. I usually take a lot longer to develop something because I prefer to not look at something for a few days, then look at it again, to see it as something "fresh" and thus being able to better see flaws and errors and stuff. So if you cant see any changes yet, THIS is the reason why. :3

As for the OPness, I will make clear that a 1 tailed Reynke is about the same level as a experienced human mage, with them just having the advantage of having an easier time to access different magic since they are natural beings to begin with. Again, it is hard to say "this character has this power level" in a mere race description, especcially when you consider that this race is attempting to breed only the most powerful individuals through partner choice (again, not so much within felarya itself where cross breeding is performed and thus the "power level" actually decreases from a magic standpoint. I want Kitsune/Reynke to be mysterious and definately dangerous, yet rare encounters. Also, they deem quality over quantity, so while a Reynke is almost always going to totally outmatch you in their special niche, other species are much more likely to be more flexible and versatile.

Nyaha wrote:

This is both super hawt and super evil! =^///^=

You know you'd love it. Razz
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PostSubject: Re: Reynke (Kitsune) Race Article (shortened)   Reynke (Kitsune) Race Article (shortened) Icon_minitimeTue Oct 21, 2014 1:38 pm

I like it Very Happy
If someone doesn't know much about Kitsunes, this would be a good base for them to try to come up with one. :3 Detailed enough for it as well.
If I think up of more detailed thoughts, I'll post them xD
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PostSubject: Re: Reynke (Kitsune) Race Article (shortened)   Reynke (Kitsune) Race Article (shortened) Icon_minitimeTue Oct 21, 2014 1:54 pm

I really love this article, It's pretty much everything I envisioned Kitsunes. And honestly, I'm not really finding any fault in them. They really stick with the Chinese/Korean/Japanese Folklore that we know about them but your rendition about their biological traits,assets, and vices that you came up with. (Especially the tails being some sort of pheromones.) Is really good take on them.

A pretty neat question I have is if they're so prideful about preserving their races purity, would you say they are more "close" to each other as a species other than most, or would their inate nature as being tricksters,self learning/Independence attitude and lack of objective morals make them more solitary than most, And I mean that in a sense of: "Yeah we like being around and socializing people but we mostly enjoy ourselves" type of deal?
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PostSubject: Re: Reynke (Kitsune) Race Article (shortened)   Reynke (Kitsune) Race Article (shortened) Icon_minitimeTue Oct 21, 2014 2:05 pm

definately the latter, and I wrote that down somewhere in their society.

but thank you guys for liking it so much so far ^_^
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PostSubject: Re: Reynke (Kitsune) Race Article (shortened)   Reynke (Kitsune) Race Article (shortened) Icon_minitimeWed Oct 22, 2014 4:15 pm

Alright, so for the first thing this is a completely massive race entry. Its a level of detail I really don't have time for (with work and school and trying to balance that with sleep) so I'll try to do what I can.

I'll take it piecemeal I suppose.

First off, Heritage seems interesting, but the one thing that gets me is why they would separate. Did they all come to felarya together? If they all live (generally speaking) apart from one another, there shouldn't be much opportunity for one Reynke to look down upon/chastise another, because there wouldn't be much of a community, so social problems would just make things too difficult I think.

Second, and this is the last I'll review for now. I'll take the others later...

For 'Biological Properties' - to put it in perspective, alone its twice the size of the Fairies' entire wiki entry (excluding culture, which isn't that big either, much to my dismay).

So its already kind of wordy. I'd recommend trimming it down to the essentials. Granted, an entire body is essential, but that doesn't mean a 175 page dissertation on Reynke biology.

A valid point to my argument would be this:

Amaroq wrote:
The average Reynke is about the size of a human woman, sometimes even smaller by an inch or two. There have been many sights of both giant and tiny Reynkes in the past, but due to their illusionary and tricky nature, it is hard to tell which sightings have been real and which have just been Reynkes playing tricks on both viewer and camera.

In my opinion thats a long way of saying that Reynke sizes are 5-6ft tall. I'd take the illusion and trickster part out and lump that in with a section about habits and abilities. Or hunting. They could hunt via being tricksters.

Also, they appear to be very smart (smarter than humans, apparently, who should have the highest intellect because we have no natural defenses like armor, or claws or horns to protect us, but that's a topic for another time, and largely irrelevant.) Second, they also appear to have a high affinity for magic.

Then it appears they are really good at distinguishing sounds clearly. I like that there's a bit of a weakness in there, that they cant hear really small noises.

Then we have the part about tails. So they're comfy and warm? Razz Sounds cozy. Anyway, they take far too long to grow an additional tail (Hundreds of years?) since most prey creatures in felarya are lucky to hit 100. Then you say they're in debilitating pain during that time period?  I'm a bit at odds with that. Less pain, less time I say.

The odors section seems powerful too. I feel like between having an odor they can use to their advantage, being smarter, more magical, good hearing, all makes them a bit too powerful. Some balance may be needed.

Anyway that's all for now. I don't have the time to read the entire entry. Still, I feel that whenever someone posts an entry, people pick it a part, ask for more detail, if they post more detail, people scrutinize the detail. I think we're becoming too detail focused, and should try to keep things a bit shorter, especially since I believe that these racial entries are meant to be more of an 'overview' if you know what I mean. I take my examples from the entries on the wiki for Nagas and Fairies. Popular main races, not extensively detailed.

Still though, good job. I applaud the amount of effort you put into this.
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PostSubject: Re: Reynke (Kitsune) Race Article (shortened)   Reynke (Kitsune) Race Article (shortened) Icon_minitimeWed Oct 22, 2014 11:27 pm

Archmage_Bael wrote:
Also, they appear to be very smart (smarter than humans, apparently, who should have the highest intellect because we have no natural defenses like armor, or claws or horns to protect us, but that's a topic for another time, and largely irrelevant.) Second, they also appear to have a high affinity for magic.


Then we have the part about tails. So they're comfy and warm? Razz Sounds cozy. Anyway, they take far too long to grow an additional tail (Hundreds of years?) since most prey creatures in felarya are lucky to hit 100. Then you say they're in debilitating pain during that time period?  I'm a bit at odds with that. Less pain, less time I say.

The odors section seems powerful too. I feel like between having an odor they can use to their advantage, being smarter, more magical, good hearing, all makes them a bit too powerful. Some balance may be needed.

While I'm all for human superiority, as I'm one myself, unarmed humans are supposed to be nothing but prey here, so there are plenty of species here who evolved past us. And that these potentially OP races take a long time to get to that level is not only 'folklore canon', but a good reason to come to Felarya and be immortal.

Also, the odor is supposed to be a weakness that attracts predators. If they just want mind control then they have spells and drugs for that already.

Uhm, am I sounding angry? Must be morning grumpiness. Apologies.
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PostSubject: Re: Reynke (Kitsune) Race Article (shortened)   Reynke (Kitsune) Race Article (shortened) Icon_minitimeThu Oct 23, 2014 6:39 am

Scryangi wrote:
While I'm all for human superiority, as I'm one myself, unarmed humans are supposed to be nothing but prey here, so there are plenty of species here who evolved past us. And that these potentially OP races take a long time to get to that level is not only 'folklore canon', but a good reason to come to Felarya and be immortal.

Also, the odor is supposed to be a weakness that attracts predators. If they just want mind control then they have spells and drugs for that already.

Uhm, am I sounding angry? Must be morning grumpiness. Apologies.

If i recall...These Reynke are not only human sized so it saids under Biological properties:

Quote :
"...There have been many sights of both giant and tiny Reynkes in the past, but due to their illusionary and tricky nature, it is hard to tell which sightings have been real and which have just been Reynkes playing tricks on both viewer and camera."

Right there he's saying there are ones of various sizes (In a rather teasing but fun manner Razz). If I also recall, the odor or really pheromone isn't just supposed to attract predators, they do that passively with other races. So if you see a giant one she/he can use that to catch more prey, and vice versa was also mentioned by you if they were a sizable prey preference. That brings me a question that "If I run into a bigger Reynke and involuntarily smell these pheromones, how much can I take in?". I can imagine the answer but the article doesn't really mention that scenario, I don't really know if it should to be honest, since you can guess the result with your common knowledge of bio mechanics.

Edit: P.S. you don't sound angry from where i'm getting at lol.


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PostSubject: Re: Reynke (Kitsune) Race Article (shortened)   Reynke (Kitsune) Race Article (shortened) Icon_minitimeThu Oct 23, 2014 6:44 am

i mentioned somewhere that the smell is "just" pleasant at first. You dont get magically attracted or even addicted to it right away, though of course bigger beings generate higher concentrations of smell, which means they are more likely to have a noticable effect on you. the whole odor thing really isnt much of an issue unless you're either exposed to it for a longer time or take it in right from the source (or very close by). Of course, it also always depends on the recipients nose and susceptibility to those kind of pheromones. But yes, their odor is supposed to be both advantage and heavy risk to them due to them being more easily noticed by predators with their distinctive scent.


as for a Reynkes and human intellect. Humans arent supposed to have their brain as absolute strength, but their flexibility and "averageness" if you want to say so. Humans can accomplish anything and become anything, really, while Reynkes are more or less forced into nieches and once they go down one road, it'll be a highway but with little to no curves and exits where a human has tons of paths to choose from. THATS what makes out a human in my books. Their adaptability.
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PostSubject: Re: Reynke (Kitsune) Race Article (shortened)   Reynke (Kitsune) Race Article (shortened) Icon_minitimeThu Oct 23, 2014 9:15 am

A solid entry here Smile
It's very detailed and rich  ( perhaps just a little too long as you repeat certain things ?  but I understand it's a WIP ) but there is a lot of good ideas and cool traits. I especially like how you described their tails and all the things going on with them : growing new ones, the symbol they represent, and how it makes their blood line so important to them.
The odor thing. It might seems a bit powerful indeed but in the same time you described the addiction it can creates as a long process. Plus I would imagine there are ways to counter it. It's a good idea that is also pretty unique I think ^^

The point that I'm the less convinced with is the Shape-shifting part.. Shape-shifting is a very powerful ability to have in general and having it mixed with their superior intellect, great magic, their scent etc.. that seem too much to me.
Plus shape-shifting is not really an ability that strikes me as very Reynke-ish. Sure Kitsunes are known to be able to change into a fox, but changing into a bird or whatever creature ?  Again that seems too much.  
Having them possessing size altering magic is another point I think we should be cautious about. Perhaps it should be reserved to specimens who already grew a certain number of tails already.

Otherwise I think it's a great job ^^
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Amaroq
Great warrior
Great warrior
Amaroq


Posts : 470
Join date : 2008-07-19
Age : 35

Reynke (Kitsune) Race Article (shortened) Empty
PostSubject: Re: Reynke (Kitsune) Race Article (shortened)   Reynke (Kitsune) Race Article (shortened) Icon_minitimeThu Oct 23, 2014 10:52 am

once I finished the kitsune artwork ill take these things into consideration. ^^ I am most likely going to rewrite the entry either tomorrow or during the weekend.

About the shapeshifting: We can cut that out and replace it entirely with the illusion thing. I agree, especcially after reading the tanuki race TKH posted, that this would be a bit too much, even though in korean lore they can actually change their appearance into fully functional humans. But i think this is not really needed and would take away too many abilities of other races.

About shrinking magic: I wanted to restrain this to Reynke who definately live alongside with fairies, but one could add another restriction. It was mostly just an example really.
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PostSubject: Re: Reynke (Kitsune) Race Article (shortened)   Reynke (Kitsune) Race Article (shortened) Icon_minitime

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