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rcs619
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PostSubject: aging process of Felarya.   aging process of Felarya. Icon_minitimeSat May 02, 2009 9:57 pm

I have been thinking about how the aging process works in Felarya and i found three ideas that seems usable.

First: The aging is very slow and it takes alot more time to reach maturity, than it would on earth.

Second: The aging is very rapid at first but as your body hits its prime, it slows down signifecantly.

Third: The aging works just like on earth but once again(look above) it slows down when your body is at its prime.

------------------------

these three are the ideas i thought would be most suitable.
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PostSubject: Re: aging process of Felarya.   aging process of Felarya. Icon_minitimeSat May 02, 2009 10:23 pm

I like three. Lets people have normal childhoods and what. However, there have been some stories and stuff with old folks in them. Can you assume that any senior looking people must have been born off-planet?
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PostSubject: Re: aging process of Felarya.   aging process of Felarya. Icon_minitimeSat May 02, 2009 10:29 pm

either that or they're VERY VERY old^^
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PostSubject: Re: aging process of Felarya.   aging process of Felarya. Icon_minitimeSat May 02, 2009 10:35 pm

I agree with Jaette, 3 is best.
But it appears that someone who looked really old would be extremely old. For example, someone who looked 100 years old by earth standard would be more like 1000 years old.
So how much is the aging process slowed down?
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PostSubject: Re: aging process of Felarya.   aging process of Felarya. Icon_minitimeSat May 02, 2009 10:48 pm

i only though of the process not the details T_T'

that you will have to ask karbo or someone about^^
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PostSubject: Re: aging process of Felarya.   aging process of Felarya. Icon_minitimeSun May 03, 2009 12:31 am

Jætte_Troll wrote:
Can you assume that any senior looking people must have been born off-planet?

I would think so. As I understood it, Felaryans are immortal, in the sense that they don't age, and hence don't die of old age. They age until they reach adulthood, and stop in what would be the equivalent to their twenties or thirties. (My human character Roshan is middle-aged because he arrived in Felarya middle-aged. He won't be ageing any further.)

Which raises interesting questions about the population of Negav, by the way. Are there no old people there? Wouldn't it get overcrowded if people keep having children without there being any natural mortality? Razz
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PostSubject: Re: aging process of Felarya.   aging process of Felarya. Icon_minitimeSun May 03, 2009 12:43 am

There was discussions on population management as well. On a global scale, the predators do more than enough to keep population levels down. Negav, by itself, is a bit more interesting. I'd assume that everyone would want to live in Negav because it's a safe place. Then again, maybe not. If the overcrowding there is really bad it might force people to set out regardless. I can see housing prices there being ridiculous. Lots of homeless people as well....
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PostSubject: Re: aging process of Felarya.   aging process of Felarya. Icon_minitimeSun May 03, 2009 1:02 am

Jætte_Troll wrote:
There was discussions on population management as well. On a global scale, the predators do more than enough to keep population levels down.

Yes, I've always assumed the birth rate and lack of ageing in human / neko / tiny villages outside the city are compensated for by predators.

After all, the number of humans eaten daily in Felarya must be pretty damn high. The wiki establishes that a giant naga must eat at least the equivalent of five humans a day to stay fit. Let's assume she eats the equivalant of seven... but that, since nekos and animals are more abundant than humans, it amounts to an average of about two humans a day. Crisis being 60 years old, that would mean she's eaten close to 22 000 humans in her life. Yikes. Shocked Multiply that by the number of giant predators...

Anyway, yes, outside Negav, I don't think there's too much risk of prey overpopulation.

Quote :

Negav, by itself, is a bit more interesting. I'd assume that everyone would want to live in Negav because it's a safe place. Then again, maybe not. If the overcrowding there is really bad it might force people to set out regardless. I can see housing prices there being ridiculous. Lots of homeless people as well....

That's a very interesting point. Poor living conditions (except for the fortunate) would be a feasible way of keeping the population at an almost manageable level.

Presumably, people moving out of Negav would leave Felarya altogether, through the dimensional portal, rather than set up camp in the jungle. Although it might explain some of the many humans wandering around the forest!
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PostSubject: Re: aging process of Felarya.   aging process of Felarya. Icon_minitimeSun May 03, 2009 4:08 pm

The general consensus on this is that humans, predators and so on grow at normal rate, until they hit their prime...the age where any further aging would start to degrade their bodies, and then the healing properties of Felarya take effect, preventing any further aging and basically making the individual immortal (although, death from grievous injury, accidents are eating are still completely possible)

In humans, this would be about about 26-28 years old. Predators age at different rates than humans, so their non-aging point would be different, but aging would still cease when they hit their prime.

Basically, the only people on Felarya who look older than about 28 years old (or its equivalent) or so, came there after they reached that age. The natural immortality of Felarya would then take over, and prevent them from aging further.
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PostSubject: Re: aging process of Felarya.   aging process of Felarya. Icon_minitimeSun May 03, 2009 4:44 pm

Question: Might the aging also apply (if at an extremely slowed rate) to those who have a very high magic resistance?
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PostSubject: Re: aging process of Felarya.   aging process of Felarya. Icon_minitimeSun May 03, 2009 4:49 pm

Malahite wrote:
Question: Might the aging also apply (if at an extremely slowed rate) to those who have a very high magic resistance?
Possibly, since the healing power of Felarya is magical in nature, anyone with a high magic resistance would not be affected to the same degree as a normal being.
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PostSubject: Re: aging process of Felarya.   aging process of Felarya. Icon_minitimeSun May 03, 2009 9:09 pm

Anime-Junkie wrote:
Malahite wrote:
Question: Might the aging also apply (if at an extremely slowed rate) to those who have a very high magic resistance?
Possibly, since the healing power of Felarya is magical in nature, anyone with a high magic resistance would not be affected to the same degree as a normal being.

I doubt that. There's a difference between being resistant to magical spells...and being immune to a magical force that permeates every inch of a limitless dimensional plane. I just doubt that any mortal creature would be able to resist that. This isnt some puny healing spell, lol. This is a magical field that makes millions of lifeforms effectively immortal, and rapid healers to all but the gravest of injuries.
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PostSubject: Re: aging process of Felarya.   aging process of Felarya. Icon_minitimeSun May 03, 2009 9:31 pm

Is the immortality thing going for regular animals too, like kensha beasts and such? Speaking of which, to reference the last point, what if it's something almost totally immune to magic, like insects? I'm sure that insects would need to age and die normally or Felarya would be covered by them.
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PostSubject: Re: aging process of Felarya.   aging process of Felarya. Icon_minitimeSun May 03, 2009 10:27 pm

Jætte_Troll wrote:
Is the immortality thing going for regular animals too, like kensha beasts and such? Speaking of which, to reference the last point, what if it's something almost totally immune to magic, like insects? I'm sure that insects would need to age and die normally or Felarya would be covered by them.

I imagine it does. Its a magical force that helps all living things not suffer from the effects of aging, and heal faster. Once again, I think this is a whole nother level of magic. Insects are resistant to the type of magic used by humans and fairies. This is a magical force that saturates and affects a nearly infinite dimensional plane. Keep in mind, even the insect based predators are affected...and if they are, of course the little ones would be as well.
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PostSubject: Re: aging process of Felarya.   aging process of Felarya. Icon_minitimeSun May 03, 2009 10:54 pm

rcs619 wrote:
Jætte_Troll wrote:
Is the immortality thing going for regular animals too, like kensha beasts and such? Speaking of which, to reference the last point, what if it's something almost totally immune to magic, like insects? I'm sure that insects would need to age and die normally or Felarya would be covered by them.

I imagine it does. Its a magical force that helps all living things not suffer from the effects of aging, and heal faster. Once again, I think this is a whole nother level of magic. Insects are resistant to the type of magic used by humans and fairies. This is a magical force that saturates and affects a nearly infinite dimensional plane. Keep in mind, even the insect based predators are affected...and if they are, of course the little ones would be as well.
when it comes to killing bugs i would imagine that the plants of felarya get the job done.
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PostSubject: Re: aging process of Felarya.   aging process of Felarya. Icon_minitimeSun Aug 23, 2009 4:08 am

A thought that's struck me. I was assuming (earlier in this thread) that people in Negav don't age. But maybe they do? If it's the soil that makes people immortal, what happens when you build a stone floor over that soil? Does it prevent the soil's magic from keeping you young? Or do people in Negav not have floors in their homes, thus living on the soil and staying young?
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PostSubject: Re: aging process of Felarya.   aging process of Felarya. Icon_minitimeSun Aug 23, 2009 6:51 am

French snack wrote:
A thought that's struck me. I was assuming (earlier in this thread) that people in Negav don't age. But maybe they do? If it's the soil that makes people immortal, what happens when you build a stone floor over that soil? Does it prevent the soil's magic from keeping you young? Or do people in Negav not have floors in their homes, thus living on the soil and staying young?

I'd say that the magic comes from the soil, but direct contact has no affect as to it's power. It infuses the entirety of Felarya with healing magic, even into cities.

After all, take Felaryan soil into another world and it loses it's potency.
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PostSubject: Re: aging process of Felarya.   aging process of Felarya. Icon_minitimeSun Aug 23, 2009 6:57 am

Silent_eric wrote:

I'd say that the magic comes from the soil, but direct contact has no affect as to it's power. It infuses the entirety of Felarya with healing magic, even into cities.

After all, take Felaryan soil into another world and it loses it's potency.

True.

That would mean Negavians don't age, then. I wonder if they have policies restricting reproduction, to prevent over-population?

Anyway, let's wait for Karbo's ruling on the canonicity of this issue.
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PostSubject: Re: aging process of Felarya.   aging process of Felarya. Icon_minitimeMon Aug 31, 2009 8:45 am

French snack wrote:
I wonder if they have policies restricting reproduction, to prevent over-population?
Anyway, let's wait for Karbo's ruling on the canonicity of this issue.

They probably have no policies restricting reproduction. I've done the calculations in a previous thread, and in order to have a large predator population (~100,000) with each one eating 5 humanoids a day, 6,000,000,000 humanoids would have to have babies every single year from age 15 to 20... and that's just to keep the humanoid population stable. (That also assumes that there are equal numbers of men and women born and eaten... you could get higher predator densities by sending any "surplus" men (leaving, say, 1 man for every 365 women) off to feed the predators and keeping the women safe and pregnant all the time, since a man can impregnate at least one woman a day, although a society like that wouldn't be like any human society we've ever seen.)

Even if you assume that a truly obscene number of off-worlders come to Felarya each year, and that the vast majority of them are eaten, the birth rate still must be extremely high. (The major problem with having humans are a prey species is that we reproduce very slowly. We have 15 or so years of childhood before we can even physically reproduce, and 20+ years before we're mentally ready to do so.)




But that's the case only if we're trying to be more-or-less scientifically accurate. In general scientific accuracy has not been a goal for Felarya, and I see no reason why this should be any different.
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PostSubject: Re: aging process of Felarya.   aging process of Felarya. Icon_minitimeMon Aug 31, 2009 9:00 am

you forget the felaryan off worlders, which i faintly remember is the main diet of preds. And there are nekos, elves, and many other human sized races too ^^
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PostSubject: Re: aging process of Felarya.   aging process of Felarya. Icon_minitimeMon Aug 31, 2009 9:38 am

Oldman40k2003 wrote:

They probably have no policies restricting reproduction. I've done the calculations in a previous thread, and in order to have a large predator population (~100,000) with each one eating 5 humanoids a day, 6,000,000,000 humanoids would have to have babies every single year from age 15 to 20... and that's just to keep the humanoid population stable. (That also assumes that there are equal numbers of men and women born and eaten... you could get higher predator densities by sending any "surplus" men (leaving, say, 1 man for every 365 women) off to feed the predators and keeping the women safe and pregnant all the time, since a man can impregnate at least one woman a day, although a society like that wouldn't be like any human society we've ever seen.)

Even if you assume that a truly obscene number of off-worlders come to Felarya each year, and that the vast majority of them are eaten, the birth rate still must be extremely high. (The major problem with having humans are a prey species is that we reproduce very slowly. We have 15 or so years of childhood before we can even physically reproduce, and 20+ years before we're mentally ready to do so.)

You're assuming, though, that Negavians frequently leave the city and wander off into the forest, knowing they'll almost certainly be eaten. Why would they do that in vast numbers?
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PostSubject: Re: aging process of Felarya.   aging process of Felarya. Icon_minitimeMon Aug 31, 2009 10:59 am

I was thinking the same thing. Remember the universe is a very large place - I expect the population outside Negav fluctuates wildly as people come to Felarya in large numbers and are eaten just as quick. Negav, I think, probably has a stable population - the only thing preventing growth is the size of the city and people can always build up or dig underground. Only people who are dumb, suicidal, new, or very, very greedy for treasure and money will willingly travel outside of Negav. Though I suppose those below the poverty line in Negav might risk it so if they survive they can improve their position...
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PostSubject: Re: aging process of Felarya.   aging process of Felarya. Icon_minitimeMon Aug 31, 2009 5:34 pm

Um 100 000 preds seem an enormous number Shocked
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PostSubject: Re: aging process of Felarya.   aging process of Felarya. Icon_minitimeMon Aug 31, 2009 5:42 pm

No no no. You're thinking about it backwards. Or maybe not backwards enough.

It's true, if you think, "Why would Negavians leave and be in danger" yes, it seems silly.

But remember. The only people who would live in Negav are people who want to come to Felarya. And the only reason you'd live in Felarya is for two things. To get wealth, and to live forever. So normal people wouldn't go there. Only people willing to treasure hunt, and risk their lives would even be in Negav in the first place, so they would of course leave from time to time.

And not all the people are reckless adventurers. Some are willing to risk themselves being miners in the Ascarlin mountains. After all, those mines are the reason for Negav in the first place. Being a miner is only slightly less dangerous than treasure hunting.


Now this is something I've been meaning to talk about in the Negav Landmark thread, but I believe Negav doesn't have very many homes. I think most places it has are just rental places. Appartments and things that must be paid for monthly, or even daily. The cost of living there would be obscenely high. After all, mining ascarlin, and finding legendary treasures can bring in enough for such a lifestyle, and any who don't like it, or can't afford it, can leave through the dimensional gate.

I also have serious misgivings about the idea of a Negav Underground, but that's a whole different story.
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PostSubject: Re: aging process of Felarya.   aging process of Felarya. Icon_minitimeMon Aug 31, 2009 5:51 pm

Good point - I admit that the demographic of people "accidently in Felarya" probably don't live enough to even learn about Negav. Smile

However, I do contest the point about wealth - I'm pretty sure if everyone there is hauling around treasure and ascarlin, the value for these would drop - i.e. inflation. If not everyone is hauling around treasure and ascarlin, then it follows that there must exist a lower class of Negavians.

Those that don't adventure or leave will be the ones reproducing - so there will be a growing population of sedentary Negavians who need homes. (And are immortal, remember, which does add to the population).
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