| How would Felarya characters go in a fighting game? | |
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+10Oldman40k2003 Anime-Junkie /Fish/ itsmeyouidiot Karbo Jætte_Troll FalconJudge dlausactor6373 spike833 Stabs 14 posters |
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Stabs Moderator
Posts : 1875 Join date : 2009-10-15 Age : 34 Location : The Coil, Miragia
| Subject: How would Felarya characters go in a fighting game? Thu Dec 17, 2009 6:51 am | |
| Hey, I got a weird idea. If we tried to make a fighting game with the characters... who'd you like there? And what would be their lines? Both predator and prey allowed. Funnier things have happened.
I think FrenchSnack's Pal Sebrit would be my first choice. Furecer's Ford would be sweet to have in there, too. Not to toot my own horn, but Hansel would probably go well there (with a fatality where he uses his stun gun on the enemy character). Or Locust. Imagine Pal Sebrit VS Hansel. They'd need translators to taunt each other!
Some lines I've thought for Hansel (without his outrageous accent):
Start quotes: -Not afraid? you should be... -I'll stick to the plan. -(To Locust) My answer to your statement is simpler... just "die."
Winning quotes: -Just as planned. Never saw that coming, did you. -I'll leave you alive for the predators. So stop hitting yourself, will you? -And Hansel wins again.
Locust's start quotes: -Fuck off or die! -Want a piece of this? COME AND GET ME! -I don't care who started this, I intend to finish it!
Winning quotes: -Last chance. Fuck off. Now. -If you fall on the ground and stay down, I'll go away! -Damn, that was tough...
Last edited by Stabs on Mon Dec 21, 2009 10:41 am; edited 2 times in total | |
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spike833 Marauder of the deep jungle
Posts : 351 Join date : 2009-10-01
| Subject: Re: How would Felarya characters go in a fighting game? Thu Dec 17, 2009 10:13 am | |
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Last edited by spike833 on Fri Jan 07, 2011 10:08 am; edited 1 time in total | |
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dlausactor6373 Great warrior
Posts : 529 Join date : 2007-12-09 Age : 35 Location : The Tower of the Cult of Kefka
| Subject: Re: How would Felarya characters go in a fighting game? Thu Dec 17, 2009 1:59 pm | |
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FalconJudge Hero
Posts : 1040 Join date : 2008-11-07 Age : 33 Location : Work
| Subject: Re: How would Felarya characters go in a fighting game? Thu Dec 17, 2009 2:11 pm | |
| Quaz seems untouchable, but besides that, he's volatile enough to get involved in a fighting game, one would think... maybe one of those optional insane-ass bosses. | |
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spike833 Marauder of the deep jungle
Posts : 351 Join date : 2009-10-01
| Subject: Re: How would Felarya characters go in a fighting game? Thu Dec 17, 2009 2:22 pm | |
| Demechrelle might sound like a good idea for a final boss, but I really have no say in that since I don't know a whole lot about her.^^;
As for Quaz, I personally would like to see that, but since Guardians are generally off limits, I am not too sure if he would make it in as a playable character or boss.
I'd suggest a few characters of my own, but then some people would start giving me trouble about it unless they're canon or something. | |
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Jætte_Troll Friend of the Jotun
Posts : 2769 Join date : 2009-02-02 Age : 33 Location : Over There
| Subject: Re: How would Felarya characters go in a fighting game? Thu Dec 17, 2009 5:09 pm | |
| Prey characters may not be playable but it would be neat to see them in it somehow - maybe as part of a predator's move set? i.e. Crisis can have Lea cast a spell or lullaby an enemy to sleep. I think that Demechrelle's mystery is something that would make her appropriate for a final boss. Her or Ryla | |
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Stabs Moderator
Posts : 1875 Join date : 2009-10-15 Age : 34 Location : The Coil, Miragia
| Subject: Re: How would Felarya characters go in a fighting game? Fri Dec 18, 2009 12:41 pm | |
| I wasn't suggesting we make it, G-man, I was just making conversation. | |
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spike833 Marauder of the deep jungle
Posts : 351 Join date : 2009-10-01
| Subject: Re: How would Felarya characters go in a fighting game? Fri Dec 18, 2009 12:45 pm | |
| I know, I was just suggesting that we could! | |
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Stabs Moderator
Posts : 1875 Join date : 2009-10-15 Age : 34 Location : The Coil, Miragia
| Subject: Re: How would Felarya characters go in a fighting game? Sat Dec 19, 2009 6:02 am | |
| Come to think of it, some of our characters are ripe for memetic badass status. Mine, for example... I know they're kinda overpowered for the average, but they still might be worth a good laugh.
"Locust can kill a dryad. With a sign." "If Hansel can't tell what your weakness is, he'll just rip you a new one." "Hansel isn't Batman. He's the writer for Batman." | |
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Karbo Evil admin
Posts : 3812 Join date : 2007-12-08
| Subject: Re: How would Felarya characters go in a fighting game? Sat Dec 19, 2009 1:45 pm | |
| well I find the idea of a fighting game extremely neat indeed but technically speaking I can hardly imagine something more challenging to do, with every poses of a move having to be drawed and so.. For now it's not really something I can participate on ^^; | |
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itsmeyouidiot Marauder of the deep jungle
Posts : 385 Join date : 2009-07-27 Age : 31 Location : The Pit
| Subject: Re: How would Felarya characters go in a fighting game? Sat Dec 19, 2009 3:44 pm | |
| Will it use the MUGEN engine? | |
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Jætte_Troll Friend of the Jotun
Posts : 2769 Join date : 2009-02-02 Age : 33 Location : Over There
| Subject: Re: How would Felarya characters go in a fighting game? Sat Dec 19, 2009 7:45 pm | |
| I think any sort of Felaryan game would be great to have - even a really simple one as long as the artwork was good enough. | |
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/Fish/ Hero
Posts : 1301 Join date : 2008-05-04 Age : 33 Location : The Stream of Consciousness
| Subject: Re: How would Felarya characters go in a fighting game? Sun Dec 20, 2009 1:28 am | |
| - Jætte_Troll wrote:
- I think any sort of Felaryan game would be great to have - even a really simple one as long as the artwork was good enough.
Isn't it funny that the idea has been brought up dozens of times, various people have seriously attempted to work on such a project, but in the end not enough people are involved and it ends up never progressing. And when a new thread shows up for one, everyone buzzes about it. | |
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Anime-Junkie Loremaster
Posts : 2690 Join date : 2007-12-16 Age : 31 Location : The Country of Kangaroos and Criminal Scum
| Subject: Re: How would Felarya characters go in a fighting game? Sun Dec 20, 2009 2:11 am | |
| - Karbo wrote:
- well I find the idea of a fighting game extremely neat indeed Smile
but technically speaking I can hardly imagine something more challenging to do, with every poses of a move having to be drawed and so.. For now it's not really something I can participate on ^^; Karbo's right, it is very difficult. The Flash Wiki is just very big; Lots of stuff to do, but it's not that difficult. Something like this would be difficult in the extreme. You'd need a fair few people, one person working on it wouldn't make much progress. I'd say let the idea rest for now, until we are certain that there are enough people to make it work. | |
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Oldman40k2003 Moderator
Posts : 661 Join date : 2007-12-08
| Subject: Re: How would Felarya characters go in a fighting game? Sun Dec 20, 2009 10:45 pm | |
| Making a video-game, even a simple one, is a *lot* of work, as any programmer can tell you. I wish ExpiredPopsicle were here, as he has direct experience with it, and could explain in greater detail. | |
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Stabs Moderator
Posts : 1875 Join date : 2009-10-15 Age : 34 Location : The Coil, Miragia
| Subject: Re: How would Felarya characters go in a fighting game? Mon Dec 21, 2009 10:40 am | |
| Okay, we'll let the idea rest about actually making it. Then again, that's not what I meant! Terra no jutsu! | |
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spike833 Marauder of the deep jungle
Posts : 351 Join date : 2009-10-01
| Subject: Re: How would Felarya characters go in a fighting game? Fri Dec 25, 2009 4:12 pm | |
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Last edited by spike833 on Fri Jan 07, 2011 10:09 am; edited 1 time in total | |
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ZionAtriedes Loremaster
Posts : 2010 Join date : 2008-01-13 Age : 33 Location : Behind you. No, above! Oh, too late, I already got you. NINJA SKILLZ!
| Subject: Re: How would Felarya characters go in a fighting game? Sat Dec 26, 2009 7:32 pm | |
| Y'know, maybe this is just my pro-prey attitude speaking, but I think a game with "prey" characters would be more interesting than the preds. Simply because they have to be good fighters to have survived in Felarya long enough to have any reputation. And it's most definitely not because almost all my characters are human! | |
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Gabriel115 valiant swordman
Posts : 210 Join date : 2009-05-13 Location : my own little world
| Subject: Re: How would Felarya characters go in a fighting game? Mon Jan 04, 2010 9:22 pm | |
| i say we go back to the character quotes | |
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Archmage_Bael Mara's snack
Posts : 4158 Join date : 2009-05-05 Age : 36 Location : Shatterock Caldera
| Subject: Re: How would Felarya characters go in a fighting game? Mon Jan 04, 2010 9:46 pm | |
| anyone make any characters for mugen yet? crisis mugen vs light yagami mugen: *starts writing down cri-* *GULP* | |
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Gabriel115 valiant swordman
Posts : 210 Join date : 2009-05-13 Location : my own little world
| Subject: Re: How would Felarya characters go in a fighting game? Mon Jan 04, 2010 10:50 pm | |
| here are a few of my character quotes
Gabe's starting quote:
Hey mind if we hurry this up , I have a hot date with a fariy and i dont want to keep her waiting
Gabe's Victory quote:
Finaly *pulls out a cell phone and dials a number* hey sorry im going to be a little late...damn she hung up on me.
Defeat: oh well you cant beat them all.
Leonard starting quotes:
1. I asume that the "witch" sent you...
2. (fighting Dranoel) A replica eh?... I find that insulting.
Victory:
1. How rude of me, I forgot to ask if you wanted your death to be quick or slow *evil laugh*
2.(beat Dranoel) What a fool, did she truly belive that she could replicate my power?
Defeat: 1. *a portal opens and a had comes out and starts pulling Leonard in* How dare you interupt me witch!!! *gets pulled into the portal*
2. I guess it's as they say... what gose around *grunts in pain* comes around...
3. I will take my leave now *starts to walk away but passes out*
(Dranoel and the wich are characters in the story im working on) | |
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spike833 Marauder of the deep jungle
Posts : 351 Join date : 2009-10-01
| Subject: Re: How would Felarya characters go in a fighting game? Tue Jan 05, 2010 11:18 am | |
| - Archmage_Bael wrote:
- anyone make any characters for mugen yet? crisis mugen vs light yagami mugen: *starts writing down cri-* *GULP*
Not that I know of, although I would like to see that happen! | |
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ZionAtriedes Loremaster
Posts : 2010 Join date : 2008-01-13 Age : 33 Location : Behind you. No, above! Oh, too late, I already got you. NINJA SKILLZ!
| Subject: Re: How would Felarya characters go in a fighting game? Tue Jan 05, 2010 11:31 am | |
| - Gabriel115 wrote:
- i say we go back to the character quotes
You're intent on causing us to shamelessly plug our characters, aren't you? I don't need any more temptation... | |
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Grave Marauder of the deep jungle
Posts : 387 Join date : 2009-11-01
| Subject: Re: How would Felarya characters go in a fighting game? Sat Jan 09, 2010 11:07 am | |
| All I know is if such a game existed, there had better be Vore-Fatalities all over the place. | |
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ZionAtriedes Loremaster
Posts : 2010 Join date : 2008-01-13 Age : 33 Location : Behind you. No, above! Oh, too late, I already got you. NINJA SKILLZ!
| Subject: Re: How would Felarya characters go in a fighting game? Sat Jan 09, 2010 11:55 am | |
| Well, of course. That's a given. | |
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| How would Felarya characters go in a fighting game? | |
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