| Dimensional stability | |
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+3Karbo Shady Knight Crash Override 7 posters |
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Crash Override Tasty morsel
Posts : 6 Join date : 2008-12-26 Location : Australia, NSW
| Subject: Dimensional stability Fri Dec 26, 2008 12:26 am | |
| Felarya is dimensionally unstable. We know this but just how unstable is it in comparison. i am proposing a score for dimensional stability and some examples for said scores as follows
Completely Unstable : constantly and uncontrollably shifting dimensions non stop. ____Highly Unstable : _________Unstable : Felarya ___Slightly Unstable : __________Neutral : standard. goes with the flow. humans, nekos ,nagas, etc _____Slightly Stable : Faries Dimentional Size Shifting putes them in this category. ___________Stable : Dimensional Dragon, dimensional trapper ect. ______Highly Stable : Able to naturally create interdenominational portals that others can use . __Completely Stable : totally stable and completely unable to shift dimensions at all, cannot use portals or teleport.
Alternativly a number value, 1.0 for completely stable 0 for neutral -1.0 for completely unstable, could be used.
Last edited by Crash Override on Tue Jun 23, 2009 10:47 pm; edited 2 times in total | |
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Shady Knight Lord of the Elements
Posts : 4580 Join date : 2008-01-20 Age : 34
| Subject: Re: Dimensional stability Fri Dec 26, 2008 8:06 am | |
| I like this idea. It can add more depth to each zone created by giving it a scale of how much (un)stable the zone is. However, it's only me, but I see it that the more unstable the dimension is, the easier it is to use dimensional warp, although it would be a lot more random. | |
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Karbo Evil admin
Posts : 3812 Join date : 2007-12-08
| Subject: Re: Dimensional stability Fri Dec 26, 2008 11:35 am | |
| That's an interesting idea, yes | |
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L'Ryn Temple scourge
Posts : 671 Join date : 2008-09-13
| Subject: Re: Dimensional stability Fri Dec 26, 2008 11:53 am | |
| Felarya has no neeeed for a richter scale!
It has a DIMENSIONAL STABILITY SCALE.
That is how amazingly awesome it is. lol XD | |
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Outlaw Newbie adventurer
Posts : 75 Join date : 2007-12-09 Location : Exploring Felarya
| Subject: Re: Dimensional stability Fri Dec 26, 2008 3:10 pm | |
| Its a good idea. As said it helps vary the areas and creates a nice form for information. (Plus it goes with an idea I had ) | |
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Crash Override Tasty morsel
Posts : 6 Join date : 2008-12-26 Location : Australia, NSW
| Subject: Re: Dimensional stability Mon Dec 29, 2008 9:56 pm | |
| thanks, i came up with this idea when thinking about the mechanics of inter dimensional travel and how it affects things in the Felarya universe, many beings and areas of Felayra are affected by it, for example Elle who sometimes shifts dimensions when she sleeps with a full stomach.
I do for see one problem with implementing this idea into the wiki and that is the sheer amount of editing required. After all adding a new property to every location, character, and creature is no small feat and would take many hours of tedious and repetitive work. However because adding the dimensional stability property to everything would not be necessary or practical, I think that if used it need only be added to those beings and places that are not the norm, for instance most of Felarya is unstable so only areas that are not unstable would need this property, the same goes for characters and creatures, the large majority of them are dimensionally neutral so only those that differ from this need to have the dimensional stability property added to them.
Thoughts anyone?
Last edited by Crash Override on Tue Jun 23, 2009 10:49 pm; edited 1 time in total | |
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11cookeaw1 valiant swordman
Posts : 246 Join date : 2009-02-04 Age : 29 Location : inside the predators destoryer 9000!!!!! war bot
| Subject: Re: Dimensional stability Thu Feb 05, 2009 6:55 pm | |
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foaly Tasty morsel
Posts : 1 Join date : 2009-06-23
| Subject: Re: Dimensional stability Tue Jun 23, 2009 10:33 pm | |
| This Idea is awsome! It just has to be added. | |
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