| Felarya physics | |
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+13French snack Whiteagle GREGOLE Anime-Junkie Jætte_Troll zalzas /Fish/ Asuroth gwadahunter2222 observer88 rcs619 Flare Karbo 17 posters |
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gwadahunter2222 Master cartographer
Posts : 1842 Join date : 2007-12-08 Age : 40
| Subject: Re: Felarya physics Fri May 08, 2009 5:15 pm | |
| - zalzas wrote:
- Oh, I’m sorry. I kind of thought that was the sort of thing we where trying to come up with in this thread. My mistake ^^;
No prob But you still can use your theory in your stories or art | |
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GREGOLE Survivor
Posts : 943 Join date : 2007-12-08 Age : 34 Location : Heckville
| Subject: Re: Felarya physics Fri May 08, 2009 7:26 pm | |
| - Quote :
- No prob Very Happy
But you still can use your theory in your stories or art Wink He was being sarcastic(or "passively confrontational"), dude. He's an unbelievably nice guy, so he kinda sucks at sarcasm. But you essentially told him "Quit pseudo-sciencing!" in a board that is devoted entirely to pseudo-science. Hence the sarcasm. | |
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gwadahunter2222 Master cartographer
Posts : 1842 Join date : 2007-12-08 Age : 40
| Subject: Re: Felarya physics Fri May 08, 2009 8:06 pm | |
| - GREGOLE wrote:
- He was being sarcastic(or "passively confrontational"), dude. He's an unbelievably nice guy, so he kinda sucks at sarcasm.
But you essentially told him "Quit pseudo-sciencing!" in a board that is devoted entirely to pseudo-science. Hence the sarcasm. I didn't want he gave up his pseudo science theory but each time we try to make more precise theory like that which rise some problem of realism the situation turned into an endless discussion and debate most of the time the topic finished closed. I'm not against on pseudo-science but there is a limit to everything. I agree to give a meaning or explain a logic to something but when it tends to make the theory more realistic it can become very problematic. I repeat logic or consistency doesn't mean necessary realism. | |
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Karbo Evil admin
Posts : 3812 Join date : 2007-12-08
| Subject: Re: Felarya physics Sat May 09, 2009 8:05 am | |
| - zalzas wrote:
- ...
Woah huge post here XD Thank you for your imput, you raise some very interesting points And not very easy to answer to I think ^^; I think the healing property indeed provide a certain amount of energy to all creatures ( including those who are being eaten ) There is actually a logical explanation of the healing property of the soil, the fact that vore instincts are awakened in Felarya and maybe also on why there is so many hybrids species.. It is being worked on on the moment. More on that later | |
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zalzas Roaming thug
Posts : 113 Join date : 2008-04-26 Age : 36 Location : in you bed, stealing your sleeps
| Subject: Re: Felarya physics Sat May 09, 2009 9:33 am | |
| Your welcome. I it took me a couple of hours to write, when I originally set down to try and explain something simple. It just keep building on itself!
I actually raised a few points? I thought I was explaining how previous points worked. GAH! Now everything is even MORE complicated! Oh noes!
And I really want to know why the soil is all magical and stuff, its been eating at me since forever! Like a little fairy poking at my brain! Oh wait, maybe that’s a real fairy. They tend to move in from time to time, I seem to have a lot of extra space in my head. GET OUT OF THERE FAIRY! OR ELSE YOU BETTER PAY RENT!
As for enough question I think might be worth asking, how does Felarya avoid connecting to worlds that might be incredible dangerous to its inhabitants? I mean what if it connected to the Marvel universe! Then Felarya would have to deal with Galactacus! Or better yet, Galactaca Xp | |
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rcs619 Felarya cartographer
Posts : 1589 Join date : 2008-04-07 Age : 36
| Subject: Re: Felarya physics Sat May 09, 2009 12:21 pm | |
| - Quote :
- Zalzas:
As for enough question I think might be worth asking, how does Felarya avoid connecting to worlds that might be incredible dangerous to its inhabitants? I mean what if it connected to the Marvel universe! Then Felarya would have to deal with Galactacus! Or better yet, Galactaca Xp Some kind of natural mechanism within Felarya's dimensional chemistry controls what types of worlds Felarya can connect to. This is why so many humans, nekos and human-like people get brought there, and why so many of the animals, while alien, are still recogniable to us as mammals, reptiles and so on. Its a natural safety mechanism, so that incompatible creatures or people that would throw off the natural balance will not be brought in. | |
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Karbo Evil admin
Posts : 3812 Join date : 2007-12-08
| Subject: Re: Felarya physics Tue May 19, 2009 1:10 pm | |
| so does some people have serious reservations about this theory ? or do you think we can base ourselves on that ? | |
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gwadahunter2222 Master cartographer
Posts : 1842 Join date : 2007-12-08 Age : 40
| Subject: Re: Felarya physics Tue May 19, 2009 1:19 pm | |
| - Karbo wrote:
- so does some people have serious reservations about this theory ? or do you think we can base ourselves on that ?
It's need some serious development but it's not bad in overall. | |
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Whiteagle Roaming thug
Posts : 88 Join date : 2009-04-18
| Subject: Re: Felarya physics Wed May 20, 2009 10:30 am | |
| I don't have much of a problem with it so far...
But I do know a guy on another Message Board who probably would... | |
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French snack Moderator
Posts : 1192 Join date : 2009-04-05 Location : in Milly's stomach. Care to join me?
| Subject: Re: Felarya physics Wed May 20, 2009 1:48 pm | |
| - rcs619 wrote:
Some kind of natural mechanism within Felarya's dimensional chemistry controls what types of worlds Felarya can connect to. This is why so many humans, nekos and human-like people get brought there, and why so many of the animals, while alien, are still recogniable to us as mammals, reptiles and so on. Its a natural safety mechanism, so that incompatible creatures or people that would throw off the natural balance will not be brought in. It could also be a way to replenish food supplies, if too few humans enter Felarya of their own free will. On the issue of the rift that surrounds Felarya's dimensional plane... The wiki says "The easiest way to picture Felarya is to think of it as a massive, flat disk that is gradually expanding outward. Forming a ring around the perimeter of the disk is a massive dimensional rift." So, presumably, that means new land is constantly appearing on the edges? That just made me think there might be explorers who camp out on the edge, moving forward with the rift, exploring the newly appeared land as soon as it appears. Literally going where no-one has gone before. | |
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rcs619 Felarya cartographer
Posts : 1589 Join date : 2008-04-07 Age : 36
| Subject: Re: Felarya physics Wed May 20, 2009 1:53 pm | |
| - French snack wrote:
- rcs619 wrote:
Some kind of natural mechanism within Felarya's dimensional chemistry controls what types of worlds Felarya can connect to. This is why so many humans, nekos and human-like people get brought there, and why so many of the animals, while alien, are still recogniable to us as mammals, reptiles and so on. Its a natural safety mechanism, so that incompatible creatures or people that would throw off the natural balance will not be brought in. It could also be a way to replenish food supplies, if too few humans enter Felarya of their own free will.
On the issue of the rift that surrounds Felarya's dimensional plane... The wiki says "The easiest way to picture Felarya is to think of it as a massive, flat disk that is gradually expanding outward. Forming a ring around the perimeter of the disk is a massive dimensional rift." So, presumably, that means new land is constantly appearing on the edges?
That just made me think there might be explorers who camp out on the edge, moving forward with the rift, exploring the newly appeared land as soon as it appears. Literally going where no-one has gone before. The rift around the edge connects to a point on the opposite side of the rift. you cant see it anyway....to anyone stading in front of it, it would just seem as if Felarya continued on, like a normal planet. The rift just re-adjusts itself whenever new land is added to the rest of Felarya. | |
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French snack Moderator
Posts : 1192 Join date : 2009-04-05 Location : in Milly's stomach. Care to join me?
| Subject: Re: Felarya physics Wed May 20, 2009 2:17 pm | |
| - rcs619 wrote:
The rift around the edge connects to a point on the opposite side of the rift. you cant see it anyway....to anyone stading in front of it, it would just seem as if Felarya continued on, like a normal planet. The rift just re-adjusts itself whenever new land is added to the rest of Felarya. OK, now I'm a little confused... So, if you pass through the rift, you arrive on the other side of Felarya? But, sometimes, new land appears between the two "edges"? Presumably there would be some way for scientists to know where it is, and thus to explore the new lands. Edit: Would it look something like this?
Last edited by French snack on Wed May 20, 2009 2:40 pm; edited 1 time in total | |
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rcs619 Felarya cartographer
Posts : 1589 Join date : 2008-04-07 Age : 36
| Subject: Re: Felarya physics Wed May 20, 2009 2:31 pm | |
| - French snack wrote:
- rcs619 wrote:
The rift around the edge connects to a point on the opposite side of the rift. you cant see it anyway....to anyone stading in front of it, it would just seem as if Felarya continued on, like a normal planet. The rift just re-adjusts itself whenever new land is added to the rest of Felarya. OK, now I'm a little confused... So, if you pass through the rift, you arrive on the other side of Felarya? But, sometimes, new land appears between the two "edges"?
Presumably there would be some way for scientists to know where it is, and thus to explore the new lands. Yep, the new land appears between the edges, and the rift adjusts itself to keep Felarya continuous. As far as determining where...I just don't think its possible to map out Felarya in any effective way. | |
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French snack Moderator
Posts : 1192 Join date : 2009-04-05 Location : in Milly's stomach. Care to join me?
| Subject: Re: Felarya physics Wed May 20, 2009 2:43 pm | |
| - rcs619 wrote:
Yep, the new land appears between the edges, and the rift adjusts itself to keep Felarya continuous. OK... I think I understand... Maybe... - Quote :
As far as determining where...I just don't think its possible to map out Felarya in any effective way. Wouldn't people notice that the land keeps changing in particular areas? I mean, consistently, not just by brief connections with other realities. | |
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Karbo Evil admin
Posts : 3812 Join date : 2007-12-08
| Subject: Re: Felarya physics Wed May 20, 2009 2:54 pm | |
| Ack ! I think there is a mis-understanding here ^^;
I hadn't actually understood the idea like this myself >>
As I see it, the world surface form a disk, and the rift means that if you pass over it, you would end in the "opposite side" but withtout seeing the difference.. creating the illusion of an infinite space...
Worlds that would connect to Felarya would do so at random places in the disk itself..
I feel silly now >> | |
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French snack Moderator
Posts : 1192 Join date : 2009-04-05 Location : in Milly's stomach. Care to join me?
| Subject: Re: Felarya physics Wed May 20, 2009 3:05 pm | |
| - Karbo wrote:
- Ack ! I think there is a mis-understanding here ^^;
That's just because I haven't got a scientific mind. But I try to understand things all the same. - Quote :
I hadn't actually understood the idea like this myself >>
As I see it, the world surface form a disk, and the rift means that if you pass over it, you would end in the "opposite side" but withtout seeing the difference.. creating the illusion of an infinite space... Right. I understand that. That's pretty much what I was trying to represent in those drawings. But there's also the fact that the disk is expanding, correct? Which means that new land would be appearing where the invisible rift is. Unless I'm still misunderstanding. To put it another way: Is the amount of land in Felarya constant, or is it growing? | |
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Anime-Junkie Loremaster
Posts : 2690 Join date : 2007-12-16 Age : 31 Location : The Country of Kangaroos and Criminal Scum
| Subject: Re: Felarya physics Wed May 20, 2009 11:09 pm | |
| If felarya is a flat disk that warped back on itself the edges. Why not make it a (hollow) bubble universe. It would have the same effect. Just to clear something up, it isn't like a Dyson sphere, the blackness in teh centre is pure nothingness, rift space. To an observer standing on the top of the tallest point in felarya the land would still appear to be flat. Any world connecting with felarya would just increase the diameter of the sphere slightly. Also, as pictured above it would be much easier to explain intra-universal portals like the whirlpools that appear in the Felaryan seas and warp you to another part of Felarya. | |
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Jætte_Troll Friend of the Jotun
Posts : 2769 Join date : 2009-02-02 Age : 33 Location : Over There
| Subject: Re: Felarya physics Wed May 20, 2009 11:24 pm | |
| I actually like that model. It sort of suits the unique "gateway" status of Felarya.
Ooh... What if Heaven and Hell were in the "rift space" in the middle?
Heh...crazy ideas... | |
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Karbo Evil admin
Posts : 3812 Join date : 2007-12-08
| Subject: Re: Felarya physics Thu May 21, 2009 1:21 am | |
| - French snack wrote:
Right. I understand that. That's pretty much what I was trying to represent in those drawings. But there's also the fact that the disk is expanding, correct? Which means that new land would be appearing where the invisible rift is.
Unless I'm still misunderstanding.
To put it another way: Is the amount of land in Felarya constant, or is it growing? Well it is mostly constant but I imagine it is slowly expanding over time, yes. I think I should do a drawing about it ^^; | |
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Archmage_Bael Mara's snack
Posts : 4158 Join date : 2009-05-05 Age : 36 Location : Shatterock Caldera
| Subject: Re: Felarya physics Thu May 21, 2009 10:33 am | |
| then what would be in the space where the invisible rift was? just more nothingness? | |
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Anime-Junkie Loremaster
Posts : 2690 Join date : 2007-12-16 Age : 31 Location : The Country of Kangaroos and Criminal Scum
| Subject: Re: Felarya physics Thu May 21, 2009 6:33 pm | |
| - Archmage_Bael wrote:
- then what would be in the space where the invisible rift was? just more nothingness?
We could use what Jætte_Troll suggested. - Jætte_Troll wrote:
- I actually like that model. It sort of suits the unique "gateway" status of Felarya.
Ooh... What if Heaven and Hell were in the "rift space" in the middle?
Heh...crazy ideas... - Karbo wrote:
Well it is mostly constant but I imagine it is slowly expanding over time, yes. I think I should do a drawing about it ^^; This fits in with my idea: - Anime-Junkie wrote:
- Any world connecting with Felarya would just increase the diameter of the sphere slightly.
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blademan9999 Roaming thug
Posts : 91 Join date : 2009-05-26
| Subject: Re: Felarya physics Wed May 27, 2009 2:04 am | |
| - rcs619 wrote:
- Flare wrote:
- So, correct me if I'm wrong...but this mean Felarya's actually flat?
Essentially. Although, you DO have mountains and deep seas and such. Its only flat in the sense that it isnt spherical. The rift around the perimeter gives the appearance that it is spherical though. You'd never notice the rift was there. To you, the world would just seem to go on and double back on itself like a spherical one. um actually... that's wrong it would seem like a donut shaped world, yes... i mean it... if you went from the center with a paint brush and continued on till you got back where you started, then if you went a different way on most worlds you would cross the original line, on felarya, or a donut shaped world, you wouldn't try rolling up a circle, then making the ends of the new shape, (which will be a cyclandar) and you should get a donut shaped object. oh and my freind found this out. vortex tigers, from the description about them it's obvious karbo knows nothing about black holes... it should be changed from tiger shaped black holes to tiger shaped vortex. just look up about black holes on wikipedia or other sites. | |
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L'Ryn Temple scourge
Posts : 671 Join date : 2008-09-13
| Subject: Re: Felarya physics Wed May 27, 2009 1:13 pm | |
| - blademan9999 wrote:
- rcs619 wrote:
- Flare wrote:
- So, correct me if I'm wrong...but this mean Felarya's actually flat?
Essentially. Although, you DO have mountains and deep seas and such. Its only flat in the sense that it isnt spherical. The rift around the perimeter gives the appearance that it is spherical though. You'd never notice the rift was there. To you, the world would just seem to go on and double back on itself like a spherical one. um actually... that's wrong it would seem like a donut shaped world, yes... i mean it... if you went from the center with a paint brush and continued on till you got back where you started, then if you went a different way on most worlds you would cross the original line, on felarya, or a donut shaped world, you wouldn't try rolling up a circle, then making the ends of the new shape, (which will be a cyclandar) and you should get a donut shaped object. oh and my freind found this out. vortex tigers, from the description about them it's obvious karbo knows nothing about black holes... it should be changed from tiger shaped black holes to tiger shaped vortex. just look up about black holes on wikipedia or other sites. That entire thing is made of BS and pseudo-scientific babble. Try taking Physics first kid. | |
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Shady Knight Lord of the Elements
Posts : 4580 Join date : 2008-01-20 Age : 34
| Subject: Re: Felarya physics Wed May 27, 2009 1:29 pm | |
| Even though I've taken a non-existant vow of taking part in Felarya discussions, I needed so in that part. First and foremost, let me try to sum up all I've attempted at understanding. Felarya is essentially flat, but once there, it gives the impression of three-dimensional dimention. Right? It's basically composed of three layers: Existing land - New land - Dimensional rift. It can adapt to any specific atmospheric needed for the creature living there. Right? | |
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