It's been a rather old topic and discussion, but the problem with not knowing Distances in Felarya has bothered me for quite some time. So, I did some more research on that matter and actually have a more proper estimation than before now.
For the lazy people among you, see the Tl;DR Conclusion at the bottom of the post. For everyone else, please read on! ^_^
Let's see where the problem lies:
The map isn't very accurate in the hindsight that the cities are drawn too large.
Assumption: The normal topography, (i.e. Mountain ranges, lakes, rivers, oceans and regions) is pretty much correct. If we can't even assume that, there'd be no big point in referring to a map at all.
Even small variations like a deviatation of 1 centimetre aren't that big of a deal in that case though as long as its roughly fitting. For a city that would be HUGE, but I'm looking for something LARGE in the first place.
So, following that assumption, I looked for accurate distance references of large map objects and found this:
- Felarya Wiki wrote:
- A huge river so large that only a fourth of it is shown on the map, and so wide that you can barely see the other side when you stand on the shore.
http://www.felarya.com/wiki/index.php?title=Jewel_river
It says barely see the other side which is pretty accurate if you take vision range into account.
It's a fact that air consists of not only oxygen, but also very fine materials, like water, dust and stuff. It's not 100% clean.
So I did some research and found out:
- Wikipedia wrote:
- In extremely clean air in Arctic or mountainous areas, the visibility can be up to 70 kilometres (43 mi) to 100 kilometres (62 mi). However, visibility is often reduced somewhat by air pollution and high humidity. Various weather stations report this as haze (dry) or mist (moist). Fog and smoke can reduce visibility to near zero, making driving extremely dangerous. The same can happen in a sandstorm in and near desert areas, or with forest fires. Heavy rain (such as from a thunderstorm) not only causes low visibility, but the inability to brake quickly due to hydroplaning. Blizzards and ground blizzards (blowing snow) are also defined in part by low visibility.
The planet's curvature does NOT come into effect for this.
So what kind of region do we have at the jewel river? Close to it are Miragia Forest and the Oloonde Lakeland. Miragia falls out for a proper estimation because it changes everyday, the Jungle of perils doesn't give an explanation, which leaves us with the lakelands.
- Felarya Wiki wrote:
- [...]The waters of the lake are dark, cold, and treacherous[...]
[...]Over millennia, leaves, branches and various debris accumulated and congregated[...]
http://www.felarya.com/wiki/index.php?title=Oloonde_lakeland
So the region we are talking about is cold, because in warm regions water is also heated up. But it's not too cold as the trees still sport leaves instead of needles. Which leaves us at roughly subtropic to arctic temperatures. In other words, it is not a completely humid jungle.
A temperature zone like that would have a roughly 60-70 km long vision range. We can clearly assume a rather clean air since there are no cities spreading smog around.
Now this was under the assumption that Felarya has the same air as earth. Which is NOT the case.
- Felarya Wiki wrote:
- . The direct consequence of that is that the overall atmospheric pressure of Felarya is greater than what is found on most other habitable worlds, and that jungle regions, in particular, would exhibit greater atmospheric pressure than other areas. As a result, the maximum life-supporting height of the atmosphere is greatly increased, and a plant like the Giant Tree produces a massive effect on the atmosphere around it, enabling life to exist at greater heights than would otherwise be possible.
Moreover, it's interesting to note that areas such as deserts have a thinner atmosphere and lower air pressure, as those regions lack the extensive vegetation needed to expand both the volume and the amount of gas in the atmosphere. As these different pressure fronts meet with each others, vast storm fronts are created. These stormy regions are fixed, as the different air pressure zones are fixed, and thus appear as localized features, notably in the Great rocky fields and Torrential coast.
http://www.felarya.com/wiki/index.php?title=Physics
This states that A: the clima is getting colder from south-west to north-east which is what I assumed due to the description posted above.
And B, that the Felaryan Air is more dense than the commonly found air. It can't be too much more dense than earthern air because humans can easily breathe.
A denser atmosphere that is still breathable would make the air "thicker", obviously, which means less light is able to travel through. So that reduces our 60-70 kilometres another time. Since we don't know for sure, let's be generous:
Roughly 50-65 Kilometres.
Keeping that in mind, we can say that the jewel river is approximately 60 Kilometres wide, again a generous assumption.
http://fc09.deviantart.net/fs51/f/2009/327/9/0/Large_map_of_Felarya_by_Karbo.jpg
If we take a look at this map, the jewel river is 94 pixels wide at its thinnest point, near the crystal cave, at average 120 pixels and its widest distance spans over 200 pixels. Let us again assume, that the wiki description was referring to the average point, because no particular specification was given.
That would mean that 2 pixels on the map are around 1 km in distance. The width
of the entire map would then be around 1600 kilometres. For reference: The US spans about 4500 Km. So it's pretty accurately about 1/3rd of the united states.
Assuming that the jewel river is not 100% properly drawn, we might give or take a deviatation. But even if the jewel river was actually twice as large as in reality on the map, we'd still be stuck with about 3200 Km. (2/3rd of the US) It might be smaller, but I don't think Karbo had that in mind. if yes, it might as well only be about 1000 Km in width (roughly 1/5th to 1/6th in size)
Let us doublecheck that:
The distance between the great tree and chordoni waterfalls is 151km according to my math. That would be direct flight. So if we round that up to about 180 Km we are being very generous again.
Crisis was said to travel from the great tree to chordoni waterfalls and back again within 1 day.
Assuming that crisis DID rest or stay still or something that hindered her from going on, we can say that she didn't travel the entire time. If we put in 8 hours of sleep and 6 hours of rest or anything else, we'd be left with a convenient rough 10 hours. I'm being convenient because it doesn't matter in the large scale and we don't have exact information. That would assume that crisis went with an average speed of 36 Km/h. That's about a human's running speed x1.5 and completely okay for a giant pred if you take the dangerous region into account. Again, if we double or half the size of the jewel river we'd end up with roughly human-running speed of 18 km/h or 72 Km/h which is rather unlikely.
-> So while this Checkup did not PROVE my Theory, it at least made it sound more reasonable and did not contradict with my theory.
i'm not 100% certainly saying that this theory is correct, but the map must be REALLY messed up, if the felaryan reality deviatates more than 50%-200% of the amount I had calculated.
TL-DR: Using the air's density and vision range as the point of origin, I came to the assumption that the known region of Felarya as seen in the official map appears to be roughly 1.600 Km in width west to east and about 1000 Km north to south.
Thoughts?