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Malahite
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Silent_eric
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PostSubject: Time   Time Icon_minitimeMon Apr 07, 2008 5:42 am

In Felarya, there doesn't seem to be any kind of scale or method for keeping time. Of course, I doubt there would be with all the varying cultures and creatures as well as the chaotic nature of Felarya itself. Really, the year wouldn't be important to very many people on Felarya.

But when writing about things in the past of Felarya, being able to tell when stuff happened is a bit important. So far, I've just been basing my stories after Crisis. For example, Eddie Holly was born in 30 BC. Thirty years Before Crisis. And the present time, where most stories are written it's 60 years after Crisis was born. That's the system I've been using, but I was wondering if anyone else had any other ideas on the subject.

For that matter, how long would a Felaryan year be? How long are the seasons? If Felarya doesn't have space, does it still revolve around it's sun? It obviously has day and night, but how long is each? Does that mean Felarya rotates too?
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gwadahunter2222
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PostSubject: Re: Time   Time Icon_minitimeMon Apr 07, 2008 6:41 am

I had this idea too but I based on the fall of Ur-Sagol Very Happy
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Shady Knight
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PostSubject: Re: Time   Time Icon_minitimeMon Apr 07, 2008 11:05 am

Portals also makes you travel through time? Felarya IS the center of the universe after all.
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Pendragon
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PostSubject: Re: Time   Time Icon_minitimeMon Apr 07, 2008 11:15 am

hmm... say, that brings up a question:

How do people age in Felarya? Since it's like time stands still, people don't grow old and die.

Does this affect babies as well? And how do preds age?
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PostSubject: Re: Time   Time Icon_minitimeMon Apr 07, 2008 11:34 am

I've thought about that too. Here's my take. It says in the wiki that 'your body doesn't take any damage caused by time'. So I take that to mean, you still get older, you just don't receive any physical effects of weakness. So you can grow up, just not grow old.

I also thought that you only don't age when you are touching the ground, so babies are kept in cribs off the ground until they mature into adults, but that was a stupid idea.
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Zoekin
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PostSubject: Re: Time   Time Icon_minitimeMon Apr 07, 2008 3:28 pm

I think people would still keep track of time. Even if only by the seasons or major events.
Aleski tells me mermaids keep track of time by counting the tides.
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Silent_eric
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PostSubject: Re: Time   Time Icon_minitimeMon Apr 07, 2008 3:35 pm

That makes sense. I didn't think of holidays. I guess they would keep track of the date. (I can imagine Katrika having a calander with a different picture of Anna each month. XD) But would they keep track of the year. Would they know whether it's the year 10,456 or whenever it is in Felarya?

Counting the tides? That must be a complex time system! Doesn't Felarya have two moons?
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Zoekin
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PostSubject: Re: Time   Time Icon_minitimeMon Apr 07, 2008 3:41 pm

Londore has a shorter "year" than Felarya so Katrika has had a bit of a hard time adapting to her new home.

That's a great idea for Karbo! (As if he didn't have enough work already!) a Calender!
Katrika would like that!

The mermaid tide system is very complicated but they ignore it anyway so it seems to work.
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Karbo
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PostSubject: Re: Time   Time Icon_minitimeWed Apr 09, 2008 11:53 am

Well gwadahunter is right, the current calendar is based on the fall of Ur-Sagol Razz
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PostSubject: Re: Time   Time Icon_minitimeWed Apr 09, 2008 12:04 pm

And what about all the other stuff? Length of the days, nights, years, and stuff like that? Is Felarya basically like Earth in all those regards?
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Karbo
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PostSubject: Re: Time   Time Icon_minitimeWed Apr 09, 2008 12:24 pm

Well definitely not.. but I need to think about it ^_^;
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Malahite
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PostSubject: Re: Time   Time Icon_minitimeWed Apr 09, 2008 1:33 pm

Karbo wrote:
Well definitely not.. but I need to think about it ^_^;
For time of day, I believe you mentioned that Felarya uses the stellar bodies of other realms?

Stick with this, as it is a real feth to plot out and explain a full night / day cycle for a planet with full detail. You'll have to start going into planetary rotation, stellar object distance, mean temperatures, winds, tides, etc.

Also, I'd like to suggest that Felarya mucks with most beings biological clocks.
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PostSubject: Re: Time   Time Icon_minitimeWed Apr 09, 2008 1:40 pm

Malahite wrote:


Also, I'd like to suggest that Felarya mucks with most beings biological clocks.

I like this idea! I might use it in my next chapter!
Poor Katrika might be experiancing some "suprises"
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PostSubject: Re: Time   Time Icon_minitimeThu Apr 10, 2008 5:40 am

Waaaait a minute. The fall of Ur-Sagol happened 2000 years ago? So the year is two thousand? Or is it a little past that, say 2008 years ago? Because that would be such a coincidence. Laughing
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Karbo
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PostSubject: Re: Time   Time Icon_minitimeThu Apr 10, 2008 6:29 am

Oh crap I never realized that XD
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Derilyct
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PostSubject: Re: Time   Time Icon_minitimeThu Apr 24, 2008 10:47 am

Were the Naga in existence during Ur-Sagol?

If not, when did they come to be in Felarya?
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gwadahunter2222
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PostSubject: Re: Time   Time Icon_minitimeThu Apr 24, 2008 12:40 pm

Derilyct wrote:
Were the Naga in existence during Ur-Sagol?

If not, when did they come to be in Felarya?
It's just a calendar people create to calculate the time Very Happy
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Silent_eric
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PostSubject: Re: Time   Time Icon_minitimeThu Apr 24, 2008 1:22 pm

Derilyct wrote:
Were the Naga in existence during Ur-Sagol?

If not, when did they come to be in Felarya?
Of course! That was only two thousand years ago! Nagas have likely been around for at least a million years!
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Shady Knight
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PostSubject: Re: Time   Time Icon_minitimeFri Apr 25, 2008 3:10 pm

I'm writing the second chapter of my story, and it deals with Felaryan days being longer than Earth days. In fact, I assume a full day cycle in Felarya equals 36 hours on Earth in it. There's a subtle reference in this.
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Malahite
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PostSubject: Re: Time   Time Icon_minitimeFri Apr 25, 2008 3:24 pm

I thought the Felaryan Day-Night cycle's were random?
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PostSubject: Re: Time   Time Icon_minitimeFri Apr 25, 2008 3:34 pm

That's only an assumption I took. If it was the case, how the Hell would the creatures there adapt to sleeping and moving if night and days comes up at random? Also, where does it says it's random?
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Malahite
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PostSubject: Re: Time   Time Icon_minitimeFri Apr 25, 2008 3:41 pm

Sean Okotami wrote:
That's only an assumption I took. If it was the case, how the Hell would the creatures there adapt to sleeping and moving if night and days comes up at random? Also, where does it says it's random?
I was almost positive it mentioned somewhere on the Wiki that Felarya uses the sky of some portalled world, which can change at random.
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PostSubject: Re: Time   Time Icon_minitimeFri Apr 25, 2008 3:51 pm

I think that was for the Fairy Kingdom, or Sunfall Thicket. I don't remember it being for the whole planet.
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Nervan
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PostSubject: Re: Time   Time Icon_minitimeFri Apr 25, 2008 4:15 pm

I'm afraid that Sean is right on this one. The Main Page, however, does discuss the ramifications of going beyond Felarya's sky. Eventually you come to the edge of the plane and leave it, entering another universe. This is why it's impossible to launch orbital bombardments of Felarya, simply because there's nowhere for spacecraft to orbit.
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PostSubject: Re: Time   Time Icon_minitimeFri Apr 25, 2008 5:42 pm

Indeed, the entire atmosphere is in constant dimensional flux. The way I have thought of this (and written on) is that the nature of felarya's sky is such that it gives the faux appearance of a regular day/night cycle. relatively by syncing with other worlds with similar suns and at similar times of day.... I take it as part of the mystical power of the planet, (perhaps the guardians) that bring this about. Tthis does not mean that its 'regular' or even stable... its more of a normalcy in feeling of time. if acclimated to it you could feel like 40hrs is a proper day length if all the clocks and light indicators told you so... its 'so famously' put relative. this phenomenon does not apply to other celestial objects in Felaryas sky... so at no time are constellations constant or the number of moons(if any) set.

That is why I advocate a Terran earth year as a good standard, as well as all the rest of our time conventions; because alas we are all just observers. and as such we have only our reference to work with... not to mention it would make our lives a lot easier to do so. our own time standards are directly derived from our observations of our skys... since those on Felarya have no constants to rely on, we assume that the time constants they use are imports from other worlds....


as a side note... i find the thing people most often miss about felarya is its unstable sky, and thus write about stuff that cant happen like navigate by star. *shrug* it just bugs me sometimes XP
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