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Shady Knight
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PostSubject: Re: General Q and A   General Q and A - Page 14 Icon_minitimeSun Jan 02, 2011 11:20 am

It probably uses the one from the world it's connected to.
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Anime-Junkie
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PostSubject: Re: General Q and A   General Q and A - Page 14 Icon_minitimeSun Jan 02, 2011 11:51 am

Felarya has an atmosphere, it doesn't have 'space.'
Felarya connects to an area of space the correct distance from a random suitable star for it to be heated and lit properly.
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Archmage_Bael
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PostSubject: Re: General Q and A   General Q and A - Page 14 Icon_minitimeSun Jan 02, 2011 11:57 am

wait, that raises another question: since it doesn't have space, and the sun that's 'borrowed' so-to-speak is located a safe distance away, then what's in between the top of the atmosphere, and where the sun is? you cant really say it's nothing, since space essentially IS nothing. It's why I thought that the light and warmth was borrowed and not the sun itself, because then the sun would have to be located too close to felarya, otherwise the atmosphere would be way to high up.
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Malahite
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PostSubject: Re: General Q and A   General Q and A - Page 14 Icon_minitimeSun Jan 02, 2011 12:12 pm

The issue is, if there's no space, there has to be a ceiling. Whether that ceiling is one massive portal (which would then technically give it a "space", just one that changes / could leave you no mean to return), a literal "ceiling" to the plane (which would start going into odd physics formulas and theories I don't have the time to bother with), or something else is up for debate, but there'd have to be some sort of "roof". That, or it would extend infinitely upward, but then that has the issue that at some point you would eventually achieve a space-like condition through the lack of atmosphere, air, and so on.
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rcs619
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PostSubject: Re: General Q and A   General Q and A - Page 14 Icon_minitimeSun Jan 02, 2011 1:53 pm

Archmage_Bael wrote:
wait, that raises another question: since it doesn't have space, and the sun that's 'borrowed' so-to-speak is located a safe distance away, then what's in between the top of the atmosphere, and where the sun is? you cant really say it's nothing, since space essentially IS nothing. It's why I thought that the light and warmth was borrowed and not the sun itself, because then the sun would have to be located too close to felarya, otherwise the atmosphere would be way to high up.

Quote :
The issue is, if there's no space, there has to be a ceiling. Whether that ceiling is one massive portal (which would then technically give it a "space", just one that changes / could leave you no mean to return), a literal "ceiling" to the plane (which would start going into odd physics formulas and theories I don't have the time to bother with), or something else is up for debate, but there'd have to be some sort of "roof". That, or it would extend infinitely upward, but then that has the issue that at some point you would eventually achieve a space-like condition through the lack of atmosphere, air, and so on.

This has been established for a while. There is an atomosphere, and all the different layers that constitute one. If you fly up to the very top of the Felarya atmosphere, you eventually exit through the portal that makes up the entire sky, and wind up at a random point out in empty space. If you look back, all you will see is more empty space, as the portal only goes one way.

Quote :
The Felaryan plane
Felarya, despite its initial appearance, is not a world in the sense of the word that we are familiar with. It's a closed pocket plane, with an ever-changing mass. The easiest way to picture Felarya is to think of it as a massive, flat disk. Forming a ring around the perimeter of the disk is a massive dimensional rift. This rift connects to the opposite side of the rift. Because the connection is instant and impossible to detect by any normal means, this gives Felarya the appearance of a spherical world, and it is indeed possible to circumnavigate Felarya, if you can survive the trip.

The next main feature of the Felaryan dimensional plane is the sky itself. Felarya has no “space” around it like a normal world would. There is no way to view it from space. The sky of Felarya is divided into layers, like the atmosphere of a normal planet, but at the point where you would enter into orbit on a normal world, is a massive dimensional rift in the sky of Felarya. Once you pass through this rift, you leave Felarya and appear at a random point in the empty space of the universe. For example, if you were to fly straight up in a rocket, you would eventually reach the rift and pass through. If you only looked straight ahead, it would appear to you like you’d simply flown into orbit and entered space. Upon looking behind you, all you would see is empty space, since you have left Felarya through the rift. Once you exit this way, there is no way back.

Of course, if Felarya has a vertical barrier to its plane, there must also be a subterranean one as well. The ground of Felarya is layered and structured similar to a normal planet’s. But if you were to dig down deep enough (many miles) you would pass through the subterranean rift. You would then appear several miles under the ground of a random planet in the universe. If you kept looking straight ahead, you would just seem to be digging like normal, but once you pass the rift, looking back would only reveal a wall of dirt. Felarya would be gone and you couldn’t go back. This scenario is highly unlikely though, since it would be nearly impossible for any living creature, or machine to dig that deep.

Note that the image of a flat disk is only meant as a way to better understand this theory and Yarblek himself never said Felarya actually formed a disk.
- The Wiki

That whole page is full of interesting info. http://felarya.com/wiki/index.php?title=Physics
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Archmage_Bael
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PostSubject: Re: General Q and A   General Q and A - Page 14 Icon_minitimeSun Jan 02, 2011 2:16 pm

Quote :
The next main feature of the Felaryan dimensional plane is the sky itself. Felarya has no “space” around it like a normal world would. There is no way to view it from space.

That means that there is no way for light from a star to reach it. For there to be a visible sun, it would have to be located within the atmosphere, which would end up burning all of felarya up.
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itsmeyouidiot
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PostSubject: Re: General Q and A   General Q and A - Page 14 Icon_minitimeSun Jan 02, 2011 2:17 pm

Maybe the portal lets light through, but nothing else?
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Anime-Junkie
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PostSubject: Re: General Q and A   General Q and A - Page 14 Icon_minitimeSun Jan 02, 2011 2:20 pm

I'm surprised that people forgot this. The atmosphere and the sky have been in the wiki for a while. Even before it was developed in the physics thread the idea was pretty much the same.

rcs619 wrote:
as the portal only goes one way.
The Wiki wrote:
The only way to do it would be to fire randomly into space and hope the shot would pass through a dimension currently connected to Felarya and hit it from there. Assuming that the universe is infinite, the chance of this would be one in... infinity.
The Wiki wrote:
If you only looked straight ahead, it would appear to you like you’d simply flown into orbit and entered space. Upon looking behind you, all you would see is empty space, since you have left Felarya through the rift. Once you exit this way, there is no way back.

Sure is contradiction around here.
One says that you can pass through both ways, the other doesn't.
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Archmage_Bael
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PostSubject: Re: General Q and A   General Q and A - Page 14 Icon_minitimeSun Jan 02, 2011 2:27 pm

the portal is supposed to go one way right? from the felarya side, not the "space" side, which means that there's still no medium for light to travel to from the sun that's supposed to be visible from a space that doesn't exist within felaryan context, to warm up the dimensional plane that is supposed to receive light from the side of the barrier that nothing can get through. point.

so how does light (and the visible star "borrowed") access felarya?
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rcs619
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PostSubject: Re: General Q and A   General Q and A - Page 14 Icon_minitimeSun Jan 02, 2011 2:27 pm

Archmage_Bael wrote:
Quote :
The next main feature of the Felaryan dimensional plane is the sky itself. Felarya has no “space” around it like a normal world would. There is no way to view it from space.

That means that there is no way for light from a star to reach it. For there to be a visible sun, it would have to be located within the atmosphere, which would end up burning all of felarya up.

Of course the star isn't located within the atmosphere. The sky portal is wierd. It lets the light from the stars and moons its connected to through, but if you go through it, you cannot come back. Its something in the way the portals work, just like how Felarya will only connect to compatible worlds. its some kind of safeguard.
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Archmage_Bael
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PostSubject: Re: General Q and A   General Q and A - Page 14 Icon_minitimeSun Jan 02, 2011 2:30 pm

So the portal just makes an exception? ...

Anyway, that isn't on the Physics page anywhere.
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rcs619
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PostSubject: Re: General Q and A   General Q and A - Page 14 Icon_minitimeSun Jan 02, 2011 2:39 pm

Archmage_Bael wrote:
So the portal just makes an exception? ...

Anyway, that isn't on the Physics page anywhere.

Its likely that the connection to stars and moons, and the actual passage of objects through the sky rift are two completely seperate processes, and work under different rules.
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Archmage_Bael
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PostSubject: Re: General Q and A   General Q and A - Page 14 Icon_minitimeSun Jan 02, 2011 2:40 pm

Yeah AJ described it like a glass pane.
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Shady Knight
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PostSubject: Re: General Q and A   General Q and A - Page 14 Icon_minitimeSun Jan 02, 2011 2:42 pm

It's like those one-sided mirrors. You can see through from one side, but not from the other.
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Archmage_Bael
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PostSubject: Re: General Q and A   General Q and A - Page 14 Icon_minitimeSun Jan 02, 2011 2:44 pm

Yeah, so why doesn't this have it's own place in the wiki? If it's not in there, people keep guessing.
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Anime-Junkie
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PostSubject: Re: General Q and A   General Q and A - Page 14 Icon_minitimeSun Jan 02, 2011 2:45 pm

Quote :
Its likely that the connection to stars and moons, and the actual passage of objects through the sky rift are two completely seperate processes, and work under different rules.
I don't think it'd have to be that complex.


To use an analogy:
Imagine a one way valve, made of glass. Atoms can pass through in one direction (out), but photons and similar particles pass through in both.

That's what you've got, but it's a portal.


Last edited by Anime-Junkie on Sun Jan 02, 2011 3:24 pm; edited 1 time in total
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Malahite
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PostSubject: Re: General Q and A   General Q and A - Page 14 Icon_minitimeSun Jan 02, 2011 3:11 pm

But... energy come through too, if I recall right. Hence why it doesn't have a static temperature regardless of day / night.


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Anime-Junkie
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PostSubject: Re: General Q and A   General Q and A - Page 14 Icon_minitimeSun Jan 02, 2011 3:24 pm

Indeed. Modified to reflect that.
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Prof.Nekko
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PostSubject: Re: General Q and A   General Q and A - Page 14 Icon_minitimeSun Jan 02, 2011 9:45 pm

I got a question that's kinda timeline related from the earlier posted timeline.

Would the founding of the Magiocrat order as the leading political power in Negav take place before or after the sealing of Dremechelle? This information should help me with something I'm working on
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CauldronBorn24
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PostSubject: Re: General Q and A   General Q and A - Page 14 Icon_minitimeSun Jan 02, 2011 10:03 pm

Probably after I would say; when one looks at the whole Felaryan time line the Magiocrats haven't been in power for all too long.
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Jætte_Troll
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PostSubject: Re: General Q and A   General Q and A - Page 14 Icon_minitimeSun Jan 02, 2011 11:11 pm

I'd guess after as well if I had too.

This leads me to two questions of my own - when did the Vishmitals set up shop in Negav? And when did the "Great Destruction" of Negav occour?

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aethernavale
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PostSubject: Re: General Q and A   General Q and A - Page 14 Icon_minitimeMon Jan 03, 2011 12:01 am

Timeline generics so far laid out by Karbo. Not set in stone yet as there are things that might be added and some dates shifted, but it answers some and others will be added in the future. Karbo's still deciding on when and how things happen, and just who might have caused them *coughMicoloncough*.




Back to the whole space/star thing though. I for one have always had an issue with the 'rift' above Felarya. For one thing, as currently described the rift must be a convex or concave shape with localized regions of peaked flux due to things like the giant tree. For an operator like me, this is a classic example of power distribution versus neutron flux, and Felarya is all over the place. You want to minimize local power densities, as otherwise you cause uneven burnout. If we apply this example to Felarya, we would see that some areas receive more energy than others, thus we don't have even burnout. Additionally, the rift above Felarya is not a single entity - places like Evernight (or Miragia) are linked to a() different location(s) simultaneously than the other areas, presenting an entirely new complex radical to our equation. Yet it is described and translated as if it were a single entity, and this I find hard to swallow.

No offense to anyone that came up with the ideas originally, but it seems like too much thought was left out of how it started and people defined Felarya by elaborating the symptoms rather than determining the actual causation. In other words, and I mean this with the highest possible acclaim, you're a whole bunch of Easter-Eggin' troubleshooters.




Allow me to present my thoughts on how this works. In other fantasy settings I've read (particularly Northworld), the atmosphere problem is solved by thus - one planet, one original entity, is 'dropped' out of space. This original entity is then divided into multiple entities, forming several planes of existence (in Northworld I believe it was eight, been a while though). Each plane of existence was created individually, with its own atmosphere, star, etc - even though originally there was but one planet revolving about one star and that point of non-existence, complete with gravity well where the planet once was, still remains in the same relative location, still orbiting the original star as if the planet were still a single entity that existed on the 'real' plane. Each plane was complete with its own separate atmosphere (or non-atmosphere, as in one of the planes of existence the star has reached endoflife and scorched the atmosphere and all life from the planet, a red giant preparing to extinguish), including the exosphere and 'space'. The spacial entity serves no purpose however, as one cannot leave Northworld in this way.

In Felarya's case, however, I would say we keep the same general example but throw in the chaotic radical Felarya so often represents. While the creation of Felarya is to Karbo's mind alone, I see it starting in much the same way as Northworld did - with a few notable exceptions. I say the inverse occurred. That is to say, instead of one planet creating multiple dimensia we have several planets of varying dimensia creating one single inhabitable dimension. When this occurred the anchor points (such as in Northworld's example) were lost, such that there was no point of entry but a point of exit instead, and the point of exit, while still linked to the dimension of its origin, is now a random event in said origin (relating to the current snapshot) created whenever someone or something breaches the atmospheric/ground barrier. Each planet was captured as a 'snapshot' of time, so that the star providing the life for that region will never extinguish as in essence the stars Felarya sees in the sky are frozen in time - the point of time their planets joined with the mass of Felarya. Rather than creating several distinct planes, we get several dozen/hundred/etc local regions within a single plane of existence instead. In this manner, the various 'regions' of Felarya all have a common grouping of 'inhabitable' stars to pull from (thus Felarya never 'connects' to an uninhabitable environment because all the environments have been predetermined and they were all 'inhabitable' at the time of creation).

In some areas, the snapshot is fixed (Evernight). In the majority of areas, the snapshot is a random event with a random chance to change thus creating the multitude of skies that Felaryan residents see. If one were to pay attention however, one might notice in their lifetime (given that statistics are on their side in an innumerable amount of ways) the changes occurring above them and also realize that they are occasionally looking upon a sky they have seen before. Traveling between various regions of Felarya with differentiating snapshots is possible without causing alarm due to dimensional zoning. That is to say, each snapshot acts like a venn diagram, where you have the two different snapshots and a region of both snapshots existing together creating a dimensional friction point. Within this friction point the two zones 'grayline' together and elements of existence become fuzzy. You might go from having one to two suns above your head by way of a second sun slowly appearing from behind the first, as if it had always been there and was just eclipsed by the other. This way the changes are subtle enough that unless you were paying attention to them (and not on getting eaten) you would never notice them. These friction points are what cause the random warp events that drop people from various dimensions into Felarya, and thus you have regions with a high number of events and regions of low events depending on the friction that is occurring between snapshots. Miragia Forest would be an example of this (several snapshots venned together to create a region of high events and rapid weather excursions).

As to Felarya being round or flat, I envision it being both. Brain freeze yet? What I mean to say is that Felarya is a 'flat' entity as far as dimensional entities go, but is curved about upon itself so that in the manner stated within the wiki you get a single 'contiguous' zone. A person can walk from the origin point 'around' the entire world and wind up back in the same point. Felarya itself however is not a planet, the 'curving' that is occurring and allowing this phenomenon is entirely a spatial function.
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Anime-Junkie
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PostSubject: Re: General Q and A   General Q and A - Page 14 Icon_minitimeMon Jan 03, 2011 12:31 am

aethernavale wrote:
As to Felarya being round or flat, I envision it being both. Brain freeze yet? What I mean to say is that Felarya is a 'flat' entity as far as dimensional entities go, but is curved about upon itself so that in the manner stated within the wiki you get a single 'contiguous' zone. A person can walk from the origin point 'around' the entire world and wind up back in the same point. Felarya itself however is not a planet, the 'curving' that is occurring and allowing this phenomenon is entirely a spatial function.
This is what I envisioned and proposed in the Felarya physics thread, where a lot of this was worked out. However it was not used.
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CauldronBorn24
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PostSubject: Re: General Q and A   General Q and A - Page 14 Icon_minitimeMon Jan 03, 2011 6:12 am

Jætte_Troll wrote:
I'd guess after as well if I had too.

This leads me to two questions of my own - when did the Vishmitals set up shop in Negav? And when did the "Great Destruction" of Negav occour?


It states in the wiki that the Vishmitals set up shop in Negav not a long after the Great Fall, or rather the lastest fall depending on how you look at it. In Resurrection which is set around twelve years before the present day it also deals with the Vishmitals early history, and giving a reason for their arrival en mass. Beased on the timeline I came up with for a back drop for my story I'd say the Vit'als have been around for just over a century or so.


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Pendragon
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PostSubject: Re: General Q and A   General Q and A - Page 14 Icon_minitimeMon Jan 03, 2011 12:27 pm

aethernavale wrote:
Timeline generics so far laid out by Karbo. Not set in stone yet as there are things that might be added and some dates shifted, but it answers some and others will be added in the future. Karbo's still deciding on when and how things happen, and just who might have caused them *coughMicoloncough*.

Well, that's a relief actually. I was worried things were in stone and couldn't be changed period.

It's good to see it's still in a transitional phase.
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