I think I'll put my Winona/Mousetrap for this.
Winona Galen (Code name: Mousetrap)Age: 47 (Appearance age: 27)
Gender: Female
Species: Neko
Height: 6’0
Weight: 137lbs
Eye Color: Yellow
Hair: White (Short)
Skin Tone: Normal white.
Diet: Normal human, with the occasional Tinie now and then.
Card Symbolism: The Spades playing cards are known to symbolize adversity, conflict and challenge. The Queen of Spades are assigned to women who have judgment that is practical, logical, and intellectual but have a tragic lovelife, normally widows.
Clothing/Equipment: Signature outfit is a black velvet sleeveless waistcoat dress with white chiffon top worn underneath and long black socks.
Winona’s equipment is always specialized for the situation at hand, having the benefits of being an ISD agent and the liberties being on the Magiocrat’s side would afford. These include but are not restricted to An ISD Hover car equipped with cloaking technology, Physic ID’s that show whatever identification information she desires when uncover. Polykeys that can change shape in order to unlock almost any door. A laptop computer connected to a secret ISD network and an enchanted phone that can connect to similar devices regardless of location.
Background:
Winona is a middle class Negavian Neko, born in 2028. As an young adult she came to become widely known as a self-published researcher into predators, a career that she worked side by side with her husband, shaun. Together they researched and catalogued many common species of Felarya and commissioned this information to be accessible for public use, all for the intentions to create more awareness of Felarya dangers and stop naïve visitors from marching to their deaths. One of their distinctive aspects as researchers was how they used and adapted the principles of human psychology into their work, stressing greatly that the predators of felarya weren’t stupid animals and their behavior is as complex as much a human’s, and therefore should not be underestimated and dealt with a sense of restraint and caution.
In 2058, at the age of thirty Winona suffered heartbreak as Shaun was caught in an unexpected mishap that lead to him being eaten by an predator, Winona went off the rails, feeling betrayed by a city unwilling to enforce justice for someone who gave twelve years of dedicated service. And also betrayed by certain individuals that taken advantage of her in her time of weakness. She struck back, committing certain crimes against the city using her skills of psychological manipulation before eventually being tracked down and caught by the ISD.
In exchange for her crimes not going to court she reluctantly agreed to serve the ISD as a agent and investigator, using her skills as an predator hunter consultant and criminal psychological expert to help keep the ISD a few steps ahead of their suspects and other unconventional threats to security. Codenamed ‘Mousetrap’ for her ability to draw predators and criminals into traps using bait, typically live bait.
Abilities/Skills:Those who don’t know who Winona is tend to greatly underestimate her. Outside use of gadgets and artifacts she has no magical ability, she isn’t skilled in martial arts and has no outstanding skills in weapons. But she will rarely engages her targets upfront and rather use every dirty trick in the book against them.
Winona mostly relies on her skills of deduction and can quickly work out a weakness of an opponent merely by observing her target, or if that’s not possible by using any other information possible.
She is also skilled in manipulation, able to use the very personalities of her targets against them. Winona is good at deceiving others and can put on any emotion and non-verbal communication to keep people from knowing her true intentions. A lot of the time she doesn’t even need to outright lie to fool people, but merely distort the truth by twisting it around, often hiding deception in truth in order to be effectively persuasive and get what she wants.
Because of this great understanding of non-verbal communication she can cold-read other people’s body language and can tell what they are most likely feeling, which only makes her ability to manipulate them even more precise.
Winona is somewhat stubborn in her use of logic, to the point of breaking laws she believes are contradictorily or have logical fallacies, however she also has a great understanding of how illusions of grandeur can make someone inept simply by studying foolish people that pass through Negav, She knows better to underestimate a target and merely judge them on unfounded assumptions of superiority and instead focuses on hard facts backed up with evidence. Unlike others she has a great understanding of how small and weak she is compared to many other creatures and therefore refuses to fight in a way that would only play to their strengths.
Personality:Winona for the most part carries a particular charm about her, speaking nicely and politely even to people who know they are being screwed over by her. She has a keen sense of humor and often replies wittingly when people talk to her. Many believe this is an attempt to manipulate people by making them sympathize with her via ‘Stockholm syndrome’. She knows that too many people in Negav are unpleasant to talk to and highly arrogant, and thus she knows that simply by acting charming and polite she has a better chance to win over people than most. Which is why the ISD sometimes use her in integration, as she knows how to appeal to the suspect’s best interest and make them open up.
Underneath this charm is a sadistic side, she is indifferent to other people’s suffering save for the few people she cares for, to the point where she eats Tinies as punishment for invading her home. Many believe Winona to be a sociopath, who while greatly understands people’s feelings and can pick up on them and fake responses to them.
Winona’s coldness has something to do with growing up in Felarya, her mother always encouraging her not to make too many friends in an attempt to save her from being traumatized if they were to be eaten by predators. While cold to everyone else, she highly values the few emotional ties that she does have, being fully aware of the consequences of being a lone wolf in a world where loners are preyed on. She also values her friendships as they maintain her social abilities, giving her the edge she needs when manipulating people. She makes friends based on people’s intelligence, as she likes to surround herself with people who can give her meaningful perspectives and insights and anyone who can match wits with her can impress her and win her confidence, but has almost no tolerance for ineptness. She considers stupid people harmful to society as they drag everyone down with them and therefore has no qualms with using them as she sees fit if she can get away with it, as she believes using them as pawns puts them to better use to society than they would have been if left alone to their reckless lives. Overall this means she does not judge people on who or what they are, but on how they deal with situations. This also applies to her sexually, she is Bi and her partner can be either gender or any species as long as they win her affections with their wit.
Winona is fond of strategic games, such as chess and card games, and likes to take part in them as part of socializing, often talking to her opponents and picking up Information on their responses and how well they play. When Shaun was still alive she used to love playing with him, as he was always the most challenging player. As part of their playing they would flirt and play by rules that heightened sexual tension as a way to make their games more interesting.
Even though Shaun has been dead for a decade, Winona hasn’t moved on and still talks to him at an memorial that she built in her own house. She does engage with the occasional sexual encounter but appears uninterested in another serious relationship.
Winona has an addiction to smoking Catnip, she smokes when she wants to block out distractions and suppress negative emotions such as stress. An often-unwanted side effect to the Catnip is that it makes her less restrained and more open, and might over act to things she wouldn’t normally. Winona’s habit has made her more used to Catnip than the typical Neko, and so can casually smoke an amount of nip that would have anyone else on the floor.
Winona is a lucid dreamer; able to dream whatever she wants. She originally trained herself to do this to “spend time with Shaun” but now more often uses it to help her solve particular problems and help plan her schemes, practicing out scenarios